local GambleLayer = class("GambleLayer", BaseLayer) function GambleLayer:ctor() self.super.ctor(self) self:init("lua.uiconfig_mango_new.qiyu.Dushi") -- QiyuManager:SengQueryEatPigMsg() end function GambleLayer:onShow() print("GambleLayer onShow") self.super.onShow(self) end function GambleLayer:initUI(ui) self.super.initUI(self,ui) self.btn_go = TFDirector:getChildByPath(ui, 'btn_go') self.btn_help = TFDirector:getChildByPath(ui, 'btn_help') self.btn_help:setVisible(false) end function GambleLayer:registerEvents(ui) self.super.registerEvents(self) self.btn_go:addMEListener(TFWIDGET_CLICK, audioClickfun(self.goBtnClickHandle),1) self.btn_help:addMEListener(TFWIDGET_CLICK, audioClickfun(self.helpBtnClickHandle),1) end function GambleLayer:removeEvents() self.super.removeEvents(self) end function GambleLayer.goBtnClickHandle(sender) GambleManager:openGambleMainLayer() end function GambleLayer.helpBtnClickHandle(sender) CommonManager:showRuleLyaer("dushi") end return GambleLayer