local mapArray = MEMapArray:new() mapArray:push({ id = 101, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 102, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 1, last_num = 2, attr_change = "19_15_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 104, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 112, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 1, last_num = 3, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 122, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 1, last_num = 4, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 132, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 0, last_num = 99, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 301, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "25_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 311, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "35_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 321, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "35_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 331, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "40_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 381, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "50_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 503, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 513, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 7, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 601, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 602, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 604, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-1000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 611, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 612, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 614, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 622, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 3, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 624, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-2000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 634, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 644, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-3000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 654, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_3000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 701, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_8", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 721, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_8", attr_change_absolute = "3_1000", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 731, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_8", attr_change_absolute = "3_3000", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 803, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 813, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 823, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 833, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 901, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 911, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-7_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 913, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 921, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-7_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1001, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 1002, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1011, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1012, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1022, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1031, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1032, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1102, effect_id = 21, name = "Tiêu dao du", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 1, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1112, effect_id = 21, name = "Tiêu dao du", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 2, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1122, effect_id = 21, name = "Tiêu dao du", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 3, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1132, effect_id = 21, name = "Tiêu dao du", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 1, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1151, effect_id = 21, name = "Tật Hành Bộ", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 1, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1201, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1203, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1211, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1213, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1221, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1231, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1251, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1233, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1241, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1301, effect_id = 29, name = "Né tránh", effect_loop = 1, icon_id = 29, type = 29, last_type = 1, last_num = 3, attr_change = "15_1", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1311, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1321, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1401, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1402, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 1, attr_change = "20_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1411, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1412, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-40_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1422, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 3, attr_change = "20_-60_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1603, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1613, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1701, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1801, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18011_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1811, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "11811_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1821, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "11811_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1831, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "11831_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1841, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18041_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1851, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18051_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1861, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18061_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2001, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2011, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2103, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2113, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2201, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2202, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2203, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2212, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2221, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2222, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2231, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2301, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2303, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2311, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2313, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_9000|20_10000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2321, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2323, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_2000|20_500", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2331, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_2000|20_800", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2401, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2402, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2411, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2412, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2421, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2422, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2431, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2432, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2601, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2701, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0.5", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2711, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "30_0.5", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2721, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "40_0.5", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2731, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "50_0.5", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2801, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2902, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2912, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 2922, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3001, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3002, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3005, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "3006_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3006, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3011, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3012, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3015, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "3016_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3016, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3022, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3031, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3102, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_15_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3501, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3511, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3521, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-40_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3531, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3541, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-60_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4102, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4112, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-40_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4122, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4202, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4302, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4402, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 3, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4902, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 4912, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 5001, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 5002, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 5101, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 5102, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6201, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6202, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6211, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6212, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7703, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7706, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7708, effect_id = 31, name = "Đi ngược chiều", effect_loop = 1, icon_id = 31, type = 31, last_type = 1, last_num = 1, attr_change = "19_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7709, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7710, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7711, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7720, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7721, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7801, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7806, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7811, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7817, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7827, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 4, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7901, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7903, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7904, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7906, effect_id = 0, name = "Giảm phòng", effect_loop = 1, icon_id = 3, type = 3, last_type = 3, last_num = 3, attr_change = "3_-1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7907, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7910, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7917, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 7920, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8001, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8003, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8004, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_30_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8006, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8007, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8008, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8009, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8010, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8011, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8014, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_50_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8020, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8030, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_120_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8034, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_70_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8041, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "50_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8101, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8102, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 2, attr_change = "16_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8111, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8112, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 2, attr_change = "16_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8121, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8122, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 4, attr_change = "16_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8131, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8303, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8313, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 3, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8323, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 3, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8401, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8402, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8412, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8422, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8501, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "18501_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8511, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18501_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8521, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18501_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8531, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "18501_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8603, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 8802, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 6, attr_change = "", attr_change_absolute = "", value = "18_5_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9002, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9012, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9101, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9102, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9111, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9112, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9122, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9203, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9301, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9401, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 1, attr_change = "19_20_0|20_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9411, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 1, attr_change = "19_30_0|20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9421, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0|20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9431, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0|20_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9501, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9503, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9511, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9521, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9602, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 2, attr_change = "16_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9612, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 2, attr_change = "16_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9622, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 4, attr_change = "16_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9632, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 2, attr_change = "12_1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9642, effect_id = 0, name = "Tăng bạo kích", effect_loop = 1, icon_id = 23, type = 23, last_type = 1, last_num = 4, attr_change = "16_70_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9702, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 3, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9801, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9802, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 3, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9803, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9811, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 3, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9821, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 4, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9901, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9902, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9911, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9912, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 6, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9921, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 9922, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 6, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10001, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10011, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "14_-500", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10201, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10211, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10302, effect_id = 24, name = "Thiên Trì tâm pháp", effect_loop = 1, icon_id = 24, type = 24, last_type = 1, last_num = 3, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10312, effect_id = 24, name = "Thiên Trì tâm pháp", effect_loop = 1, icon_id = 24, type = 24, last_type = 1, last_num = 3, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10322, effect_id = 24, name = "Thiên Trì tâm pháp", effect_loop = 1, icon_id = 24, type = 24, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10332, effect_id = 24, name = "Thiên Trì tâm pháp", effect_loop = 1, icon_id = 24, type = 24, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10401, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10411, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10421, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 2, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10501, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10511, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10601, effect_id = 30, name = "Huyết đao đại pháp", effect_loop = 1, icon_id = 30, type = 30, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0.2", params = "0.5_0", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10611, effect_id = 30, name = "Huyết đao đại pháp", effect_loop = 1, icon_id = 30, type = 30, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "10_0.2", params = "0.5_0", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10621, effect_id = 30, name = "Huyết đao đại pháp", effect_loop = 1, icon_id = 30, type = 30, last_type = 3, last_num = 7, attr_change = "", attr_change_absolute = "", value = "10_0.2", params = "0.5_0", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10631, effect_id = 30, name = "Huyết đao đại pháp", effect_loop = 1, icon_id = 30, type = 30, last_type = 3, last_num = 7, attr_change = "", attr_change_absolute = "", value = "10_0.2", params = "0.8_0", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10701, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10801, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10803, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10811, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-45_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10813, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-40_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10821, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-60_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10823, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10831, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-90_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10901, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 10931, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11001, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11011, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11021, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11031, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11103, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-40_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11113, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-55_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11123, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-80_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11701, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11702, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11712, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_55_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11722, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_80_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11801, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_-0.1", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11802, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11811, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 11831, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12301, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12302, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 0, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12311, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12321, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12331, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12401, effect_id = 26, name = "Phạt ác", effect_loop = 1, icon_id = 26, type = 26, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12402, effect_id = 26, name = "Phạt ác", effect_loop = 1, icon_id = 26, type = 26, last_type = 0, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12411, effect_id = 26, name = "Phạt ác", effect_loop = 1, icon_id = 26, type = 26, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12601, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12602, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 12612, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 13402, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 13501, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 13601, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 13701, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14101, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14111, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14121, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 15, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14131, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14201, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14501, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14511, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14521, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14603, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14613, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14623, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 14633, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15101, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15111, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15121, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15131, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 15, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15141, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15501, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15601, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15621, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15631, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 15, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15641, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 20, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15701, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15702, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15712, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15731, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15732, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15801, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15802, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15811, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15812, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15822, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15901, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 15911, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 16001, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 16103, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 16113, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 16123, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 16133, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_65_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 17302, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 17303, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 18011, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 18041, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 18051, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 18061, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 18501, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25201, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25202, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-1000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25211, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25212, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25221, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "21_3000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25222, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-3000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25231, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "21_4000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25232, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_3000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25241, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25242, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-4000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 25252, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_4000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27302, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27312, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27322, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27401, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27411, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27501, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27502, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27511, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27512, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27601, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27602, effect_id = 0, name = "Liều mạng", effect_loop = 1, icon_id = 0, type = 33, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "27612_1", params = "7", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27612, effect_id = 33, name = "Liều mạng", effect_loop = 1, icon_id = 33, type = 34, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "7", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27701, effect_id = 36, name = "Hàn độc", effect_loop = 1, icon_id = 34, type = 35, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "27703_1", params = "0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "4", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27702, effect_id = 35, name = "Hàn độc", effect_loop = 1, icon_id = 35, type = 28, last_type = 1, last_num = 10, attr_change = "3_1", attr_change_absolute = "", value = "27701_1", params = "0", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27703, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27704, effect_id = 36, name = "Hàn độc", effect_loop = 1, icon_id = 34, type = 35, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "27703_1", params = "0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "3", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27712, effect_id = 35, name = "Hàn độc", effect_loop = 1, icon_id = 35, type = 28, last_type = 1, last_num = 10, attr_change = "3_1", attr_change_absolute = "", value = "27704_1", params = "0", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27722, effect_id = 35, name = "Hàn độc", effect_loop = 1, icon_id = 35, type = 28, last_type = 1, last_num = 10, attr_change = "3_1", attr_change_absolute = "3_2000", value = "27704_1", params = "0", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27802, effect_id = 51, name = "Chảy máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "0_-8", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 0, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27812, effect_id = 51, name = "Chảy máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-12_0", params = "0_-12", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 0, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27822, effect_id = 51, name = "Chảy máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "0_-15", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 0, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28001, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28002, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28011, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28012, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 1, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28022, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28032, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28101, effect_id = 64, name = "Càn khôn nghịch chuyển", effect_loop = 1, icon_id = 64, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28104, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28114, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28201, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28202, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 62, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "28212_5", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28211, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28212, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 63, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28301, effect_id = 61, name = "Viện hộ", effect_loop = 1, icon_id = 61, type = 61, last_type = 6, last_num = 4, attr_change = "", attr_change_absolute = "", value = "2000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28302, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_40_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28311, effect_id = 61, name = "Viện hộ", effect_loop = 1, icon_id = 61, type = 61, last_type = 6, last_num = 4, attr_change = "", attr_change_absolute = "", value = "3000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28312, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28321, effect_id = 61, name = "Viện hộ", effect_loop = 1, icon_id = 61, type = 61, last_type = 6, last_num = 5, attr_change = "", attr_change_absolute = "", value = "3000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28322, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28331, effect_id = 61, name = "Viện hộ", effect_loop = 1, icon_id = 61, type = 61, last_type = 6, last_num = 6, attr_change = "", attr_change_absolute = "", value = "5000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28401, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28411, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28502, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28512, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28601, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28602, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28612, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28651, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28704, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28801, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28802, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28811, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28812, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-4000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28821, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_4500", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28901, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28904, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28914, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28931, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28941, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28951, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29002, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29012, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29022, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29032, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "18_-20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29101, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29102, effect_id = 58, name = "Hộ thuẫn", effect_loop = 1, icon_id = 58, type = 58, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29111, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29201, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29204, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29211, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29214, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29224, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_2000|19_1000|21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29234, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_3000|19_1000|21_3000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29302, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29304, effect_id = 68, name = "Ngự long ở thiên", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "29334_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29312, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-7500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29314, effect_id = 68, name = "Ngự long ở thiên", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "29344_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29324, effect_id = 68, name = "Ngự long ở thiên", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29354_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29364, effect_id = 68, name = "Ngự long ở thiên", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "29374_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29332, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-9000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29334, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29342, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29402, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "29412_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29404, effect_id = 75, name = "Miễn dịch", effect_loop = 1, icon_id = 75, type = 75, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29412, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "45_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29422, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "29432_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29432, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "55_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29442, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "29452_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29452, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "75_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29462, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "29472_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29472, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29482, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "29492_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29492, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "150_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29502, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29601, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "29641_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29602, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29604, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "29614_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29611, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "29651_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29612, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29622, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29632, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29614, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 7, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29621, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29661_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29624, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29614_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29631, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29671_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29634, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29644_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29641, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29644, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29651, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29661, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "29691_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29671, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 15, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29701, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29702, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29711, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29721, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29712, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29722, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29801, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29802, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29901, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29902, effect_id = 56, name = "Bất tử", effect_loop = 1, icon_id = 56, type = 56, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29903, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29906_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29904, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29906_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "6500_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29905, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "29906_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "6500_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29906, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29907, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29911, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29917, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29921, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 3, last_num = 6, attr_change = "", attr_change_absolute = "", value = "60_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29927, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 65, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29947_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "6500_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29937, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 65, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "29947_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "6500_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29947, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30801, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30802, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-500", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30811, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 3, attr_change = "19_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30812, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_500", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30821, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 4, attr_change = "19_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30822, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-700", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30832, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_700", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30842, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-1000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30852, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30862, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-2000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30872, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31201, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31202, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31204, effect_id = 0, name = "Phá chiêu", effect_loop = 1, icon_id = 71, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "31254_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31214, effect_id = 0, name = "Phá chiêu", effect_loop = 1, icon_id = 71, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "31264_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31224, effect_id = 0, name = "Phá chiêu", effect_loop = 1, icon_id = 71, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "31274_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31234, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31244, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-4000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31301, effect_id = 512, name = "Tránh tà", effect_loop = 1, icon_id = 512, type = 512, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31352_0", params = "2", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31401, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31402, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31403, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 508, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "31423_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31404, effect_id = 505, name = "Hàn băng chân khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31434_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31411, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31413, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 508, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31433_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31414, effect_id = 505, name = "Hàn băng chân khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31444_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31421, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31423, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 509, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "7", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31424, effect_id = 505, name = "Hàn băng chân khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "31454_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31431, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31433, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 509, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "7", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31434, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31441, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31444, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31451, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31461, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31471, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31501, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-30|21_-30", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31502, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31504, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31554_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31511, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-50|21_-50", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31512, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31514, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "31564_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31524, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "31574_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31534, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "31584_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31554, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31601, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31611, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31621, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31631, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-4000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31641, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31651, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-6000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31602, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "31612_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31612, effect_id = 70, name = " Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "75_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31622, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "31632_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31632, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31642, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "31652_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31652, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "500_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31701, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31704, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31711, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31714, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31801, effect_id = 83, name = "Còn thi", effect_loop = 1, icon_id = 83, type = 83, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31802, effect_id = 83, name = "Còn thi", effect_loop = 1, icon_id = 83, type = 83, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31804, effect_id = 84, name = "Tinh di", effect_loop = 1, icon_id = 84, type = 84, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31811, effect_id = 83, name = "Còn thi", effect_loop = 1, icon_id = 83, type = 83, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31814, effect_id = 84, name = "Tinh di", effect_loop = 1, icon_id = 84, type = 84, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31821, effect_id = 83, name = "Đẩu Chuyển Tinh Di", effect_loop = 1, icon_id = 83, type = 83, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31824, effect_id = 84, name = "Tinh di", effect_loop = 1, icon_id = 84, type = 84, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31901, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-35|21_-35", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31902, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31904, effect_id = 811, name = "Toái tâm", effect_loop = 1, icon_id = 811, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31911, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-50|21_-50", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31912, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31914, effect_id = 811, name = "Toái tâm", effect_loop = 1, icon_id = 811, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31921, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31931, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32001, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-1000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32004, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_150_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32011, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32014, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_200_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32301, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32302, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32304, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 4, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32311, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32312, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32314, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 7, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32321, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32324, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 7, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32401, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32411, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32421, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32431, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32441, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 4, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32451, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 4, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32501, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32502, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32511, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32512, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-90_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32521, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32522, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32531, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32532, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32541, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32551, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32561, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32571, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32601, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 74, last_type = 1, last_num = 2, attr_change = "19_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32602, effect_id = 0, name = "Dịch chuyển", effect_loop = 1, icon_id = 73, type = 73, last_type = 1, last_num = 10, attr_change = "3_-1", attr_change_absolute = "20_-500", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32611, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 74, last_type = 1, last_num = 2, attr_change = "19_60_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32612, effect_id = 0, name = "Dịch chuyển", effect_loop = 1, icon_id = 72, type = 72, last_type = 1, last_num = 10, attr_change = "3_1", attr_change_absolute = "20_500", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32621, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 74, last_type = 1, last_num = 2, attr_change = "19_70_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32622, effect_id = 0, name = "Dịch chuyển", effect_loop = 1, icon_id = 73, type = 73, last_type = 1, last_num = 10, attr_change = "3_-1", attr_change_absolute = "20_-800", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32632, effect_id = 0, name = "Dịch chuyển", effect_loop = 1, icon_id = 72, type = 72, last_type = 1, last_num = 10, attr_change = "3_1", attr_change_absolute = "20_800", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32701, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32704, effect_id = 58, name = "Hộ thuẫn", effect_loop = 1, icon_id = 58, type = 58, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_120_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32711, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_135_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32801, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32802, effect_id = 0, name = "Thần uy", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "32812_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32804, effect_id = 94, name = "Man kính", effect_loop = 1, icon_id = 94, type = 94, last_type = 10, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32811, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32821, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_5000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32812, effect_id = 93, name = "Thần uy", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "50_0", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32814, effect_id = 94, name = "Man kính", effect_loop = 1, icon_id = 94, type = 94, last_type = 10, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32824, effect_id = 94, name = "Man kính", effect_loop = 1, icon_id = 94, type = 94, last_type = 10, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32822, effect_id = 0, name = "Thần uy", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "32832_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32832, effect_id = 93, name = "Thần uy", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "70_0", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32842, effect_id = 0, name = "Thần uy", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "32852_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32852, effect_id = 93, name = "Thần uy", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32862, effect_id = 0, name = "Thần uy", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "32872_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32872, effect_id = 93, name = "Thần uy", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "130_0", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32901, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_95_0", params = "32951", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32904, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "32954", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32911, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "32951", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32914, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_135_0", params = "32954", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32921, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "32961", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32924, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_135_0", params = "32964", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32931, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_135_0", params = "32961", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33001, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33002, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33004, effect_id = 86, name = "Tru tâm", effect_loop = 1, icon_id = 86, type = 86, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33011, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33012, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33014, effect_id = 86, name = "Tru tâm", effect_loop = 1, icon_id = 86, type = 86, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 33021, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33101, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33102, effect_id = 90, name = "Chữa thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33103, effect_id = 89, name = "Linh xu", effect_loop = 1, icon_id = 89, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33143_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33111, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-4000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33113, effect_id = 89, name = "Linh xu", effect_loop = 1, icon_id = 89, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33153_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33123, effect_id = 89, name = "Linh xu", effect_loop = 1, icon_id = 89, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33163_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33143, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33144, effect_id = 88, name = "Tố Vấn", effect_loop = 1, icon_id = 88, type = 88, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33154_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33153, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33154, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33201, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33203, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 91, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-1000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33204, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33211, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33213, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 91, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33251, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_120_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33403, effect_id = 0, name = "Linh võ", effect_loop = 1, icon_id = 0, type = 95, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33413_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33413, effect_id = 96, name = "Linh võ", effect_loop = 1, icon_id = 96, type = 96, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "25_0", params = "17", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33423, effect_id = 0, name = "Linh võ", effect_loop = 1, icon_id = 0, type = 95, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33433_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33433, effect_id = 96, name = "Linh võ", effect_loop = 1, icon_id = 96, type = 96, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "40_0", params = "17", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33443, effect_id = 0, name = "Linh võ", effect_loop = 1, icon_id = 0, type = 95, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33453_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33453, effect_id = 96, name = "Linh võ", effect_loop = 1, icon_id = 96, type = 96, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "50_0", params = "17", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33463, effect_id = 0, name = "Linh võ", effect_loop = 1, icon_id = 0, type = 95, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33473_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33473, effect_id = 96, name = "Linh võ", effect_loop = 1, icon_id = 96, type = 96, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "75_0", params = "17", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33483, effect_id = 0, name = "Linh võ", effect_loop = 1, icon_id = 0, type = 95, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33493_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33493, effect_id = 96, name = "Linh võ", effect_loop = 1, icon_id = 96, type = 96, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "17", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33701, effect_id = 99, name = "Kim xà du thân", effect_loop = 1, icon_id = 99, type = 99, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33704, effect_id = 501, name = "Kim xà vũ điệu", effect_loop = 1, icon_id = 68, type = 501, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "33734_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33711, effect_id = 99, name = "Kim xà du thân", effect_loop = 1, icon_id = 99, type = 99, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-8000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33714, effect_id = 501, name = "Kim xà vũ điệu", effect_loop = 1, icon_id = 68, type = 501, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "33744_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33721, effect_id = 99, name = "Kim xà du thân", effect_loop = 1, icon_id = 99, type = 99, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-8000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33724, effect_id = 501, name = "Kim xà vũ điệu", effect_loop = 1, icon_id = 68, type = 501, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "33754_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33731, effect_id = 99, name = "Kim xà du thân", effect_loop = 1, icon_id = 99, type = 99, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33734, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-7_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33743, effect_id = 502, name = "Xà độc", effect_loop = 1, icon_id = 502, type = 502, last_type = 11, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "18_-10_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33744, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-12_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33901, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-1500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33902, effect_id = 90, name = "Chữa thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33904, effect_id = 0, name = "Hương ý", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "33954_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33911, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33914, effect_id = 0, name = "Hương ý", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "33964_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33924, effect_id = 0, name = "Hương ý", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "33974_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34001, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34004, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34011, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34014, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34021, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34101, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-7000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34103, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34104, effect_id = 503, name = "Ảm đạm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "34134_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34113, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_40_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34114, effect_id = 503, name = "Ảm đạm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "34144_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34123, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34124, effect_id = 503, name = "Ảm đạm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 6, attr_change = "", attr_change_absolute = "", value = "34144_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34201, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34202, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34212_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34212, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34222_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "2500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34222, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34232, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34242_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34242, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34252_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "2500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34252, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34262, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34272_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34272, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34252_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "3500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34301, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34304, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 2, attr_change = "", attr_change_absolute = "", value = "34334_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34311, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34314, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 4, attr_change = "", attr_change_absolute = "", value = "34334_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34324, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 4, attr_change = "", attr_change_absolute = "", value = "34344_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34341, effect_id = 508, name = "Thấm tâm", effect_loop = 1, icon_id = 510, type = 510, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34403, effect_id = 0, name = "Người ngọc ca", effect_loop = 1, icon_id = 0, type = 515, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34404, effect_id = 98, name = "Hướng quan", effect_loop = 1, icon_id = 514, type = 514, last_type = 9, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34413, effect_id = 0, name = "Người ngọc ca", effect_loop = 1, icon_id = 0, type = 515, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "15_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34414, effect_id = 98, name = "Hướng quan", effect_loop = 1, icon_id = 514, type = 514, last_type = 9, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34501, effect_id = 516, name = "Hỗn loạn", effect_loop = 1, icon_id = 516, type = 516, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 5}) mapArray:push({ id = 34502, effect_id = 0, name = "Huyền tố", effect_loop = 1, icon_id = 0, type = 517, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34522_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34504, effect_id = 519, name = "Kiếm khí", effect_loop = 1, icon_id = 519, type = 519, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34512, effect_id = 0, name = "Huyền tố", effect_loop = 1, icon_id = 0, type = 517, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34532_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34514, effect_id = 519, name = "Kiếm khí", effect_loop = 1, icon_id = 519, type = 519, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34522, effect_id = 518, name = "Huyền tố", effect_loop = 1, icon_id = 518, type = 518, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34552_1", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34524, effect_id = 519, name = "Kiếm khí", effect_loop = 1, icon_id = 519, type = 519, last_type = 3, last_num = 7, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34532, effect_id = 518, name = "Huyền tố", effect_loop = 1, icon_id = 518, type = 518, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34562_1", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34601, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34611, effect_id = 75, name = "Miễn dịch", effect_loop = 1, icon_id = 75, type = 75, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40001, effect_id = 80, name = "Liệt phong", effect_loop = 1, icon_id = 80, type = 80, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40071_0", params = "2", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40011, effect_id = 80, name = "Liệt phong", effect_loop = 1, icon_id = 80, type = 80, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40081_0", params = "2", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40021, effect_id = 80, name = "Liệt phong", effect_loop = 1, icon_id = 80, type = 80, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "40081_0", params = "2", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40031, effect_id = 80, name = "Liệt phong", effect_loop = 1, icon_id = 80, type = 80, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "40091_0", params = "2", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40051, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40102, effect_id = 79, name = "Phi hành", effect_loop = 1, icon_id = 0, type = 79, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100012, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100014, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "100024_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100015, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100018, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100024, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-1_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100301, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "100302_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100302, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-0.5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100303, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100501, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100679, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100680, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_50_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 100682, effect_id = 67, name = "Đặc hiệu", effect_loop = 1, icon_id = 0, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 102001, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-1000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 102011, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 102021, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 103001, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "4_-20", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 103011, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "4_-20", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 103021, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-7_0", params = "4_-35", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 104001, effect_id = 520, name = "Tê mỏi", effect_loop = 1, icon_id = 520, type = 520, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 500803, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 501501, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 504001, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-50|21_-50", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 511101, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 511103, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-80_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 512801, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 512901, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 513001, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 4, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 513201, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 515101, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 517901, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_5000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 540301, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 4, attr_change = "19_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 540302, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 540402, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 540501, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-35_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800102, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800112, effect_id = 0, name = "Uống rượu", effect_loop = 1, icon_id = 20, type = 20, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 10102, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800321, effect_id = 27, name = "Càn Khôn Hộ Hoán", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "35_0", params = "0.15_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800601, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800602, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800701, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_8", attr_change_absolute = "3_3000", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800711, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_8", attr_change_absolute = "3_3000", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800803, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800813, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800823, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800901, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 800903, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801001, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801002, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801201, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801401, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801402, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 1, attr_change = "20_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801411, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801412, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801421, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801422, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801431, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801432, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801441, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801442, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801451, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801701, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801801, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "818011_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 801811, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "818011_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802201, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802202, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802301, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802303, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802701, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802711, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802721, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802731, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802801, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 802902, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 803001, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 803501, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 804902, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808101, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808303, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808401, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808402, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808501, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18501_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 808603, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809002, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809101, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809102, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809121, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809201, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809401, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0|20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 809801, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810001, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810302, effect_id = 24, name = "Thiên Trì tâm pháp", effect_loop = 1, icon_id = 24, type = 24, last_type = 1, last_num = 3, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810401, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 2, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810411, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 2, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810421, effect_id = 7, name = "Mù", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "14_-1", attr_change_absolute = "14_-1000", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810621, effect_id = 30, name = "Huyết đao đại pháp", effect_loop = 1, icon_id = 30, type = 30, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0.2", params = "0.5_0", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810701, effect_id = 15, name = "Hôn mê", effect_loop = 1, icon_id = 15, type = 15, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810801, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810803, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810811, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810813, effect_id = 4, name = "Suy yếu", effect_loop = 1, icon_id = 4, type = 4, last_type = 1, last_num = 2, attr_change = "19_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810901, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 810911, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811701, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811702, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811711, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811712, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811721, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811722, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 811731, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 812301, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 812401, effect_id = 26, name = "Phạt ác", effect_loop = 1, icon_id = 26, type = 26, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 812602, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 813701, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 814101, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 814501, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 814511, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 814521, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 814603, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 815101, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 815601, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 815801, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 816001, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 816103, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 818011, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100011, effect_id = 64, name = "Càn khôn nghịch chuyển", effect_loop = 1, icon_id = 64, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100014, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100024, effect_id = 3, name = "Sơ hở", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "20_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100032, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100041, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100042, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 62, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "3100043_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100043, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 63, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100051, effect_id = 61, name = "Viện hộ", effect_loop = 1, icon_id = 61, type = 61, last_type = 6, last_num = 10, attr_change = "", attr_change_absolute = "", value = "5000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100054, effect_id = 17, name = "Hồi HP", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100062, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100064, effect_id = 68, name = "Ngự long ở thiên", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "29354_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100065, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100072, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "3100073_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100073, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100081, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100082, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100084, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 8, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100094, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100101, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100104, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_2000|19_1000|21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100111, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100131, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100132, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100133, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1", attr_change_absolute = "21_-3000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100134, effect_id = 0, name = "Hút nội", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "4_1", attr_change_absolute = "21_3000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100141, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100143, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100181, effect_id = 0, name = "Cóc công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "3100185_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100182, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100185, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100191, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100201, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100202, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 3, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100224, effect_id = 0, name = "Phá chiêu", effect_loop = 1, icon_id = 71, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "31274_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100231, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100234, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100241, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100244, effect_id = 503, name = "Kiếm Thần", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "3100245_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100245, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100251, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100254, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100255, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_120_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 3100257, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 91, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000004, effect_id = 0, name = "Liền tâm", effect_loop = 1, icon_id = 0, type = 78, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000014, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 63, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000101, effect_id = 25, name = "Thưởng thiện", effect_loop = 1, icon_id = 25, type = 25, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000103, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "45_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000201, effect_id = 26, name = "Phạt ác", effect_loop = 1, icon_id = 26, type = 26, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000301, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "200_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000401, effect_id = 0, name = "Cóc công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "6000411_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand3", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000402, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000404, effect_id = 28, name = "Chế ngự", effect_loop = 1, icon_id = 28, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "6000414_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000411, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000414, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000504, effect_id = 27, name = "Càn khôn tinh di", effect_loop = 1, icon_id = 27, type = 27, last_type = 3, last_num = 10, attr_change = "", attr_change_absolute = "", value = "200_1", params = "0.2_0.01", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000602, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 62, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "6000612_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000612, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 63, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000701, effect_id = 36, name = "Hàn độc", effect_loop = 1, icon_id = 34, type = 35, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "6000703_1", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000702, effect_id = 35, name = "Hàn độc", effect_loop = 1, icon_id = 35, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "5_3000", value = "6000701_1", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000703, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 29104, effect_id = 75, name = "Miễn dịch", effect_loop = 1, icon_id = 75, type = 75, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|52_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33301, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33311, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33302, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33312_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33312, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "20_0", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33322, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33332_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33332, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "40_0", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33342, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33352_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33352, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "60_0", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33304, effect_id = 94, name = "Phong nộ", effect_loop = 1, icon_id = 94, type = 94, last_type = 10, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33314, effect_id = 94, name = "Phong nộ", effect_loop = 1, icon_id = 94, type = 94, last_type = 10, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33553, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33801, effect_id = 11, name = "Tán Công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33804, effect_id = 503, name = "Thần Kiếm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33814, effect_id = 503, name = "Thần Kiếm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "33854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33854, effect_id = 6, name = "Trì Hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-30_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34701, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33602, effect_id = 0, name = "Chân Nguyên Hộ Thể", effect_loop = 1, icon_id = 0, type = 97, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33612_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33612, effect_id = 98, name = "Chân Nguyên Hộ Thể", effect_loop = 1, icon_id = 98, type = 98, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "28", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32504, effect_id = 8, name = "Thiên Lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "21_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32514, effect_id = 8, name = "Thiên Lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "21_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27904, effect_id = 98, name = "Bảo Hộ", effect_loop = 1, icon_id = 514, type = 514, last_type = 9, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 27914, effect_id = 98, name = "Bảo Hộ", effect_loop = 1, icon_id = 514, type = 514, last_type = 9, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28204, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 28214, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40004, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "2_100_0", params = "40054", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40014, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "2_135_0", params = "40054", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40024, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "2_150_0", params = "40064", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40104, effect_id = 811, name = "Sợ Hãi", effect_loop = 1, icon_id = 811, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40114, effect_id = 811, name = "Sợ Hãi", effect_loop = 1, icon_id = 811, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 40124, effect_id = 811, name = "Sợ Hãi", effect_loop = 1, icon_id = 811, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "60_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30804, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 30814, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_50_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33362, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33372_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33372, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "80_0", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33382, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "33392_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 33392, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929704, effect_id = 30, name = "Hàng Long", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 1, attr_change = "19_30_0", attr_change_absolute = "", value = "929706_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34804, effect_id = 0, name = "Bao Dung", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "34854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929701, effect_id = 12, name = "Mạnh một chút huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34814, effect_id = 0, name = "Bao Dung", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "34864_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34824, effect_id = 0, name = "Bao Dung", effect_loop = 1, icon_id = 504, type = 504, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "34874_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34901, effect_id = 5, name = "Sợ Hãi", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 34902, effect_id = 6, name = "Trì hoãn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34903, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 508, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "34923_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34904, effect_id = 505, name = "Gian Hùng", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "34934_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34911, effect_id = 5, name = "Sợ Hãi", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 34913, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 508, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "34933_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34914, effect_id = 505, name = "Gian Hùng", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "34944_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34921, effect_id = 5, name = "Sợ Hãi", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 34923, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 509, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "7", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34924, effect_id = 505, name = "Gian Hùng", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "34954_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34931, effect_id = 5, name = "Sợ Hãi", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 34933, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 509, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "7", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34934, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34941, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34944, effect_id = 16, name = "Suy sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34951, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34961, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34971, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35001, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35004, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35011, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35014, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_60_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35021, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_80_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35101, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35104, effect_id = 67, name = "Ma Tính", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35114, effect_id = 67, name = "Ma Tính", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35124, effect_id = 67, name = "Ma Tính", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_4000|19_3000|21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35134, effect_id = 67, name = "Ma Tính", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "16_6000|19_3000|21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35201, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35211, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35202, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35301, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35311, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "150_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35321, effect_id = 19, name = "Phản đòn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "200_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35304, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35901, effect_id = 55, name = "Trọng Thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_2000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35911, effect_id = 55, name = "Trọng Thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35921, effect_id = 55, name = "Trọng Thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_5000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35902, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35601, effect_id = 6, name = "Cực Hàn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-70_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35611, effect_id = 6, name = "Cực Hàn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 1, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35621, effect_id = 6, name = "Cực Hàn", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 35604, effect_id = 505, name = "Hàn Băng Chân Khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "35644_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35614, effect_id = 505, name = "Hàn Băng Chân Khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "35654_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35624, effect_id = 505, name = "Hàn Băng Chân Khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "35664_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35634, effect_id = 505, name = "Hàn Băng Chân Khí", effect_loop = 1, icon_id = 505, type = 68, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "35674_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35701, effect_id = 66, name = "Giảm Thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35711, effect_id = 55, name = "Trọng Thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_4000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35702, effect_id = 99, name = "金蛇游身", effect_loop = 1, icon_id = 99, type = 99, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35704, effect_id = 59, name = "Kiếm Tâm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "35754_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35714, effect_id = 59, name = "Kiếm Tâm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "35764_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35724, effect_id = 59, name = "Kiếm Tâm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "35774_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 35744, effect_id = 86, name = "诛心", effect_loop = 1, icon_id = 86, type = 86, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 32721, effect_id = 57, name = "护盾", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_145_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36001, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36003, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36011, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36013, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36021, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36031, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36051, effect_id = 13, name = "Choáng", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36033, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "21_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36041, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36501, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36502, effect_id = 58, name = "Hộ thuẫn", effect_loop = 1, icon_id = 58, type = 58, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36511, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_300_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36504, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36514, effect_id = 90, name = "Chữa thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36524, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36534, effect_id = 3, name = "Đô La Đại Pháp", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "22_-50_0|20_-50", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 106061, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "4_-35", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 108101, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36601, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-30|21_-30", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36602, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36604, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "36654_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36611, effect_id = 60, name = "Tàn tật", effect_loop = 1, icon_id = 60, type = 60, last_type = 1, last_num = 2, attr_change = "19_-50|21_-50", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36612, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36614, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "36664_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36624, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "36674_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36634, effect_id = 59, name = "Ngự kiếm", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "36684_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36654, effect_id = 55, name = "Trọng thương", effect_loop = 1, icon_id = 55, type = 55, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_3000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36701, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36702, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36712_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36712, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36722_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "2500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36722, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36732, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36742_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36742, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36752_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "2500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36752, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36762, effect_id = 0, name = "Huyền minh", effect_loop = 1, icon_id = 0, type = 506, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36772_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36772, effect_id = 507, name = "Huyền minh", effect_loop = 1, icon_id = 507, type = 507, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "36752_1", params = "30", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "3500", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134891, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_80000_0|18_1000_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134881, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_200_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134871, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_200_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134861, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 1, attr_change = "20_100_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134851, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 1, attr_change = "20_100_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134841, effect_id = 18, name = "Thiêu hấn", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 7, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134831, effect_id = 18, name = "Thiêu hấn", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134821, effect_id = 18, name = "Thiêu hấn", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134811, effect_id = 18, name = "Thiêu hấn", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134801, effect_id = 18, name = "Thiêu hấn", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1348101, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_400_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134802, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134842_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134812, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134852_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134822, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134862_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134832, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134872_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134842, effect_id = 526, name = "Đê ôn", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 2}) mapArray:push({ id = 134852, effect_id = 526, name = "Đê ôn", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 2}) mapArray:push({ id = 134862, effect_id = 526, name = "Đê ôn", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 3}) mapArray:push({ id = 134872, effect_id = 526, name = "Đê ôn", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 5}) mapArray:push({ id = 134882, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134892_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 134892, effect_id = 526, name = "Đê ôn", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 5}) mapArray:push({ id = 1348102, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "134892_1|1348112_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1348112, effect_id = 526, name = "Trí tử", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 5}) mapArray:push({ id = 929311, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929304, effect_id = 59, name = "Phi long tại thiên", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "929354_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929314, effect_id = 59, name = "Phi long tại thiên", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "929364_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929324, effect_id = 59, name = "Phi long tại thiên", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "929374_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929392, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_5000_0|21_5000_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929421, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-8000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929402, effect_id = 0, name = "Ngọc nhân ca", effect_loop = 1, icon_id = 0, type = 515, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929412, effect_id = 0, name = "Ngọc nhân ca", effect_loop = 1, icon_id = 0, type = 515, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929404, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929454, effect_id = 30, name = "Bổng trận đả đoạn", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "929454_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929464, effect_id = 30, name = "Bổng trận đả đoạn", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "929454_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929414, effect_id = 84, name = "Bổng trận thiểm tị", effect_loop = 1, icon_id = 84, type = 84, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929424, effect_id = 84, name = "Bổng trận thiểm tị", effect_loop = 1, icon_id = 84, type = 84, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 105091, effect_id = 90, name = "Liệu thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36801, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36804, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 2, attr_change = "", attr_change_absolute = "", value = "36834_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36811, effect_id = 82, name = "Minh hồn", effect_loop = 1, icon_id = 82, type = 82, last_type = 1, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36814, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 4, attr_change = "", attr_change_absolute = "", value = "36834_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36824, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 5, attr_change = "", attr_change_absolute = "", value = "36844_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36841, effect_id = 508, name = "Thấm tâm", effect_loop = 1, icon_id = 510, type = 510, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 2, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36901, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_95_0", params = "36951", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36904, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "36954", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36911, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "36951", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36914, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_135_0", params = "36954", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36921, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "36961", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36924, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "2_1350_0", params = "36961", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 36931, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "2_1350_0", params = "36961", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935202, effect_id = 35, name = "Hàn Độc", effect_loop = 1, icon_id = 35, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "5_7000", value = "35201_1", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935201, effect_id = 36, name = "Hàn Độc", effect_loop = 1, icon_id = 34, type = 35, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "35203_1", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "2", buff_formula = 2, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935203, effect_id = 14, name = "Đông kết", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935232, effect_id = 6, name = "Chậm chạp", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 5, attr_change = "22_-100_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935383, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 99, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-8000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935322, effect_id = 19, name = "Phản đạn", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "200_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935301, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_95_0", params = "935351", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935311, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "935351", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935321, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_115_0", params = "935361", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 935331, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_200_0", params = "935361", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000704, effect_id = 69, name = "CB0", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000705, effect_id = 71, name = "CB1", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000706, effect_id = 72, name = "CB2", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000707, effect_id = 73, name = "CB3", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000708, effect_id = 74, name = "CB4", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 6000709, effect_id = 78, name = "CB5", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92301, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92303, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92311, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92313, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_200|20_50", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92321, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92323, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_2000|20_500", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 92331, effect_id = 9, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "3_5", attr_change_absolute = "3_9000|20_10000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-85000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93001, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93002, effect_id = 19, name = "Phản kích", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93005, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "93006_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93006, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93011, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93012, effect_id = 19, name = "Phản kích", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93015, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "93016_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93016, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93022, effect_id = 19, name = "Phản kích", effect_loop = 1, icon_id = 19, type = 19, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 93031, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927806, effect_id = 524, name = "Hiệp ảnh", effect_loop = 1, icon_id = 92, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "927807_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927816, effect_id = 524, name = "Hiệp ảnh", effect_loop = 1, icon_id = 92, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "927817_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31314, effect_id = 67, name = "Tẩu hỏa nhập ma", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "16_2000|19_4000|21_4000", value = "31354_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927804, effect_id = 30, name = "Phụ ma", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 1, attr_change = "19_30_0", attr_change_absolute = "", value = "927806_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927814, effect_id = 30, name = "Phụ ma", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "927816_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927824, effect_id = 30, name = "Buê Đuê Chúa", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 5, attr_change = "22_100_0", attr_change_absolute = "", value = "927816_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31324, effect_id = 67, name = "Tẩu hỏa nhập ma", effect_loop = 1, icon_id = 68, type = 68, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "16_3000|17_1000|19_5000|21_5000", value = "31354_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927803, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927813, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927823, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 31334, effect_id = 67, name = "Tẩu hỏa nhập ma", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_100_0|21_100_0", attr_change_absolute = "16_2000|19_1000|21_1000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927801, effect_id = 12, name = "Tú hoa điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927831, effect_id = 12, name = "Tú hoa điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31383, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31321, effect_id = 7, name = "Quỳ hoa thứ mục", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "17_-10000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927826, effect_id = 524, name = "Hiệp ảnh", effect_loop = 1, icon_id = 92, type = 68, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "927827_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 31351, effect_id = 81, name = "Toái tâm", effect_loop = 1, icon_id = 81, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929501, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929532, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-7000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37001, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37011, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37021, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37031, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-4000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37041, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-6000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37051, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 4, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-8000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37002, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "37012_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37012, effect_id = 70, name = " Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "75_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37022, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "37032_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37032, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37042, effect_id = 0, name = "Nhiếp hồn", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "37052_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37052, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "500_0", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37101, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37102, effect_id = 0, name = "Thương tâm", effect_loop = 1, icon_id = 0, type = 62, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "37112_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37111, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37112, effect_id = 63, name = "Thương tâm", effect_loop = 1, icon_id = 63, type = 63, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37201, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37202, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37204, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 4, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37211, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37212, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37214, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 7, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37221, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 37224, effect_id = 77, name = "Tích nộ", effect_loop = 1, icon_id = 77, type = 77, last_type = 8, last_num = 7, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571001, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-1000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571011, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-2000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571021, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-3500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571031, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571041, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-7500_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 571051, effect_id = 66, name = "Giảm thương", effect_loop = 1, icon_id = 66, type = 101, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-9000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828001, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828002, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828011, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828012, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 1, attr_change = "19_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828022, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_30_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828032, effect_id = 8, name = "Thần lực", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "19_40_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 829101, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 829102, effect_id = 58, name = "Hộ thuẫn", effect_loop = 1, icon_id = 58, type = 58, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 829111, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828041, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 2, attr_change = "22_-90_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828141, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 51, type = 524, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "22_10000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828241, effect_id = 0, name = "Hấp Tinh Đại Pháp", effect_loop = 1, icon_id = 52, type = 52, last_type = 1, last_num = 10, attr_change = "4_-1000", attr_change_absolute = "21_-9000", value = "", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 828024, effect_id = 1, name = "Trúng độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "4_-25", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 829131, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "4_600_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 829124, effect_id = 3, name = "Euro Đại Pháp", effect_loop = 1, icon_id = 3, type = 3, last_type = 1, last_num = 2, attr_change = "22_-80_0|20_-80|19_-80", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1828924, effect_id = 503, name = "Ảm đạm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "1828934_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1834101, effect_id = 37, name = "Sợ hãi", effect_loop = 1, icon_id = 37, type = 37, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "45_-9000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 1, upper_limit = 0}) mapArray:push({ id = 1834123, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_25_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 1834124, effect_id = 503, name = "Ảm đạm", effect_loop = 1, icon_id = 503, type = 503, last_type = 5, last_num = 6, attr_change = "", attr_change_absolute = "", value = "1834164_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932004, effect_id = 51, name = "Chảy Máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-4_0", params = "0_-4", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932014, effect_id = 51, name = "Chảy Máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "0_-6", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932024, effect_id = 51, name = "Chảy Máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "0_-8", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932034, effect_id = 51, name = "Chảy Máu", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-7_0", params = "0_-10", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932023, effect_id = 66, name = "Miễn trảm", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "87_10000|90_10000", buff_rate = "", buff_formula = 1, gain_type = 2, effect_extra = "44_5000_0", be_effect_extra = "44_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933821, effect_id = 16, name = "Sa sút", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "22_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932802, effect_id = 0, name = "Cuồng nộ", effect_loop = 1, icon_id = 0, type = 538, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "932812_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932812, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "19_-3000_0|21_-3000_0", attr_change_absolute = "", value = "", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932803, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932813, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932823, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932853, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932863, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932873, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-12_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932804, effect_id = 0, name = "Đợi trảm", effect_loop = 0, icon_id = 130, type = 90, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932854, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932893, effect_id = 13, name = "Mê muội", effect_loop = 1, icon_id = 13, type = 13, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932822, effect_id = 0, name = "Cuồng nộ", effect_loop = 1, icon_id = 0, type = 538, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "932832_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932832, effect_id = 5, name = "Nội thương", effect_loop = 1, icon_id = 5, type = 5, last_type = 1, last_num = 1, attr_change = "19_-5000_0|21_-5000_0", attr_change_absolute = "", value = "", params = "3", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932801, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-6_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932811, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932821, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932831, effect_id = 2, name = "Thiêu đốt", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933201, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933251, effect_id = 57, name = "Thuẫn tường", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "4_500_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "73_10000|87_10000|90_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933203, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_200_0", params = "933283", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933213, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_300_0", params = "933293", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933204, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933253, effect_id = 0, name = "Thuẫn tường", effect_loop = 1, icon_id = 0, type = 512, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "4_300_0", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933263, effect_id = 57, name = "Thuẫn tường", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "4_300_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "73_10000|87_10000|90_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 1, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 928701, effect_id = 16, name = "Ngậm Cak", effect_loop = 1, icon_id = 131, type = 131, last_type = 3, last_num = 10, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_20000_0|45_-20000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 928753, effect_id = 88, name = "Tố vấn", effect_loop = 1, icon_id = 88, type = 88, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "928763_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 928763, effect_id = 7, name = "Trí manh", effect_loop = 1, icon_id = 7, type = 7, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "17_-10000", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900601, effect_id = 0, name = "Bắc minh", effect_loop = 0, icon_id = 17, type = 132, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "100_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900611, effect_id = 0, name = "Bắc minh", effect_loop = 0, icon_id = 17, type = 132, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "150_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900621, effect_id = 0, name = "Bắc minh", effect_loop = 0, icon_id = 17, type = 132, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "200_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900631, effect_id = 0, name = "Tự Địt Tự Ngửi", effect_loop = 0, icon_id = 17, type = 132, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "500_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900602, effect_id = 0, name = "Sinh tử phù", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "900612_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900612, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "13", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900622, effect_id = 0, name = "Nút Lưỡi", effect_loop = 1, icon_id = 0, type = 69, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "900632_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900632, effect_id = 70, name = "Nhiếp hồn", effect_loop = 1, icon_id = 70, type = 70, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "200_0", params = "15", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900604, effect_id = 59, name = "Chó Má", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "900654_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900614, effect_id = 59, name = "Chó Má", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 4, attr_change = "", attr_change_absolute = "", value = "900664_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900624, effect_id = 59, name = "Chó Má", effect_loop = 1, icon_id = 59, type = 59, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "900674_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900642, effect_id = 0, name = "Nhìn Đểu", effect_loop = 1, icon_id = 0, type = 517, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "900652_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900652, effect_id = 518, name = "Huyền tố", effect_loop = 1, icon_id = 518, type = 518, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "900632_1", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 900662, effect_id = 516, name = "Hỗn loạn", effect_loop = 1, icon_id = 516, type = 516, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "90_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 5}) mapArray:push({ id = 960041, effect_id = 76, name = "Cạp Đất", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929906, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 120, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929903, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "929906_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929904, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "929906_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "6500_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929905, effect_id = 28, name = "Đánh Rắm", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "33004_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "3000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929901, effect_id = 17, name = "Hồi huyết", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_60_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929911, effect_id = 17, name = "Hồi huyết", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929921, effect_id = 17, name = "Hồi huyết", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_200_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929902, effect_id = 56, name = "Bất tử", effect_loop = 1, icon_id = 56, type = 56, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929912, effect_id = 56, name = "Bất tử", effect_loop = 1, icon_id = 56, type = 56, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929927, effect_id = 88, name = "Miễn Thương", effect_loop = 1, icon_id = 88, type = 88, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "33154_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929937, effect_id = 57, name = "Hộ thuẫn", effect_loop = 1, icon_id = 57, type = 57, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "18_1000_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929907, effect_id = 17, name = "Hồi huyết", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "4_20_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929601, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "929641_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929611, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "929651_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929621, effect_id = 0, name = "Độc thiềm công", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "929661_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929631, effect_id = 0, name = "Chu Cáp Thanh Minh", effect_loop = 1, icon_id = 54, type = 54, last_type = 3, last_num = 5, attr_change = "", attr_change_absolute = "", value = "929671_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "hit2", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929641, effect_id = 51, name = "Lưu huyết", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "0_-5_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929651, effect_id = 51, name = "Lưu huyết", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "0_-5_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929661, effect_id = 51, name = "Lưu huyết", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 3, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "0_-10_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929671, effect_id = 51, name = "Lưu huyết", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 8, attr_change = "", attr_change_absolute = "", value = "18_-15_0", params = "0_-15_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929612, effect_id = 1, name = "Trúng Độc", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "0_-3_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929604, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "929604_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929614, effect_id = 1, name = "Trung độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 7, attr_change = "", attr_change_absolute = "", value = "18_-5_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929624, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "929614_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929634, effect_id = 28, name = "Phản chế", effect_loop = 1, icon_id = 28, type = 28, last_type = 3, last_num = 6, attr_change = "", attr_change_absolute = "", value = "929644_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929644, effect_id = 1, name = "Trung độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929602, effect_id = 1, name = "Trúng Độc", effect_loop = 1, icon_id = 50, type = 513, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "0_-2_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929632, effect_id = 1, name = "Trung độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-2_0", params = "2", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929642, effect_id = 1, name = "Trung độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-3_0", params = "2", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929652, effect_id = 1, name = "Trung độc", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-8_0", params = "2", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929802, effect_id = 89, name = "Linh Xu", effect_loop = 1, icon_id = 89, type = 71, last_type = 5, last_num = 1, attr_change = "", attr_change_absolute = "", value = "929852_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929852, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929803, effect_id = 90, name = "Chữa thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929854, effect_id = 88, name = "Cửu Âm", effect_loop = 1, icon_id = 88, type = 88, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "929864_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929864, effect_id = 11, name = "Tán Công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929831, effect_id = 0, name = "Ngọc nhân ca", effect_loop = 1, icon_id = 0, type = 515, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929201, effect_id = 16, name = "Sa sút", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929917, effect_id = 17, name = "Hồi huyết", effect_loop = 1, icon_id = 17, type = 17, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "4_80_0", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929622, effect_id = 1, name = "Độc Chết Mẹ Mày", effect_loop = 1, icon_id = 1, type = 1, last_type = 2, last_num = 99, attr_change = "", attr_change_absolute = "", value = "18_-10_0", params = "0_-10_0", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929211, effect_id = 16, name = "Suy Sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929204, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.1|21_1_0.1", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929214, effect_id = 67, name = "Cuồng bạo", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.2|21_1_0.2", attr_change_absolute = "16_2000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929224, effect_id = 67, name = "Cuồng bạo và Thần Lực", effect_loop = 1, icon_id = 67, type = 67, last_type = 1, last_num = 2, attr_change = "19_1_0.3|21_1_0.3", attr_change_absolute = "16_10000|19_10000|21_10000|33_10000", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929801, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929221, effect_id = 81, name = "Toái tâm", effect_loop = 1, icon_id = 81, type = 81, last_type = 3, last_num = 3, attr_change = "", attr_change_absolute = "", value = "95_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929924, effect_id = 76, name = "Bội hao", effect_loop = 1, icon_id = 76, type = 76, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929951, effect_id = 53, name = "Trúng", effect_loop = 1, icon_id = 53, type = 53, last_type = 4, last_num = 3, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929934, effect_id = 14, name = "Đóng băng", effect_loop = 1, icon_id = 14, type = 14, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929811, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929231, effect_id = 16, name = "Suy Sụp", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929944, effect_id = 86, name = "Tru tâm", effect_loop = 1, icon_id = 86, type = 86, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "1", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929654, effect_id = 2, name = "Hỏa Độc", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 10, attr_change = "", attr_change_absolute = "", value = "18_-50_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 929714, effect_id = 30, name = "Hàng Long", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 3, attr_change = "19_150_0", attr_change_absolute = "", value = "929716_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929702, effect_id = 56, name = "Bất tử", effect_loop = 1, icon_id = 56, type = 56, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 2, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929706, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 929716, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903802, effect_id = 0, name = "Huyền làm", effect_loop = 1, icon_id = 0, type = 537, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "903812_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903812, effect_id = 0, name = "Đông kết", effect_loop = 1, icon_id = 33, type = 14, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "", params = "13", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903804, effect_id = 10, name = "Ngáo Cần", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 903814, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903824, effect_id = 10, name = "Hỗn loạn", effect_loop = 1, icon_id = 10, type = 10, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903831, effect_id = 29, name = "Thần tốc", effect_loop = 1, icon_id = 8, type = 8, last_type = 1, last_num = 2, attr_change = "22_20_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 903854, effect_id = 21, name = "Thần ẩn", effect_loop = 1, icon_id = 21, type = 21, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932101, effect_id = 0, name = "Ăn Lờ", effect_loop = 0, icon_id = 130, type = 90, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 932102, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "932112_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932112, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "80_0", params = "4", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932122, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "932132_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932132, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "100_0", params = "4", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932142, effect_id = 0, name = "Sợ hãi", effect_loop = 1, icon_id = 0, type = 92, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "932152_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932152, effect_id = 93, name = "Sợ hãi", effect_loop = 1, icon_id = 93, type = 93, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "150_0", params = "4", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932104, effect_id = 59, name = "Ảm đạm", effect_loop = 1, icon_id = 59, type = 71, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "932154_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932114, effect_id = 59, name = "Ảm đạm", effect_loop = 1, icon_id = 59, type = 71, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "932154_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932124, effect_id = 59, name = "Ảm đạm", effect_loop = 1, icon_id = 59, type = 71, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "932154_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 932141, effect_id = 29, name = "Thần tốc", effect_loop = 1, icon_id = 0, type = 8, last_type = 1, last_num = 10, attr_change = "19_10_0|22_10_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910601, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_200_0", params = "910651", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910611, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_250_0", params = "910661", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910621, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_300_0", params = "910671", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910631, effect_id = 85, name = "Hộ thuẫn", effect_loop = 1, icon_id = 85, type = 85, last_type = 2, last_num = 11, attr_change = "", attr_change_absolute = "", value = "4_400_0", params = "910681", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 4, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910681, effect_id = 2, name = "Hỏa Độc", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-30_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 910624, effect_id = 66, name = "Giảm tổn thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-20000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910654, effect_id = 30, name = "Phấn khởi", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "910631_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 910664, effect_id = 30, name = "Ngáo Đá", effect_loop = 1, icon_id = 30, type = 71, last_type = 5, last_num = 3, attr_change = "", attr_change_absolute = "", value = "910631_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931901, effect_id = 81, name = "Nứng Lờ", effect_loop = 1, icon_id = 81, type = 81, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "50_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931951, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931902, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 931912, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 931904, effect_id = 81, name = "Toái tâm", effect_loop = 1, icon_id = 81, type = 81, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "30_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931914, effect_id = 81, name = "Ngáo Cần", effect_loop = 1, icon_id = 81, type = 81, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "40_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931903, effect_id = 0, name = "Huyền làm", effect_loop = 1, icon_id = 0, type = 517, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "931923_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931923, effect_id = 518, name = "Huyền làm", effect_loop = 1, icon_id = 518, type = 518, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "931953_1", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931913, effect_id = 0, name = "Đánh Ké", effect_loop = 1, icon_id = 0, type = 517, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "931933_1", params = "11", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931933, effect_id = 518, name = "Huyền làm", effect_loop = 1, icon_id = 518, type = 518, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "931963_1", params = "5", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 931953, effect_id = 12, name = "Điểm huyệt", effect_loop = 1, icon_id = 12, type = 12, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) mapArray:push({ id = 934804, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 4, attr_change = "", attr_change_absolute = "", value = "934854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 934814, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 4, attr_change = "", attr_change_absolute = "", value = "934854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 934824, effect_id = 509, name = "Linh Tiêu", effect_loop = 1, icon_id = 511, type = 511, last_type = 12, last_num = 8, attr_change = "", attr_change_absolute = "", value = "934864_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933811, effect_id = 16, name = "Sa sút", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "22_-15_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933852, effect_id = 16, name = "Sa sút", effect_loop = 1, icon_id = 16, type = 16, last_type = 3, last_num = 10, attr_change = "22_-20_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933804, effect_id = 503, name = "Kiếm Thần", effect_loop = 1, icon_id = 503, type = 71, last_type = 5, last_num = 2, attr_change = "", attr_change_absolute = "", value = "933854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933814, effect_id = 503, name = "Kiếm Thần", effect_loop = 1, icon_id = 503, type = 71, last_type = 5, last_num = 5, attr_change = "", attr_change_absolute = "", value = "933854_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933854, effect_id = 6, name = "Chậm chạp", effect_loop = 1, icon_id = 6, type = 6, last_type = 1, last_num = 2, attr_change = "22_-50_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 933801, effect_id = 16, name = "Sa sút", effect_loop = 1, icon_id = 16, type = 16, last_type = 1, last_num = 1, attr_change = "22_-10_0", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927901, effect_id = 66, name = "Giảm tổn thương", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "44_-5000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927951, effect_id = 66, name = "Miễn trảm", effect_loop = 1, icon_id = 66, type = 66, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "87_10000", buff_rate = "", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "44_-10000_0", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927961, effect_id = 11, name = "Tán công", effect_loop = 1, icon_id = 11, type = 11, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927902, effect_id = 0, name = "Kiên cố", effect_loop = 1, icon_id = 0, type = 512, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "927912_1", params = "1", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927952, effect_id = 90, name = "Chữa thương", effect_loop = 1, icon_id = 90, type = 64, last_type = 3, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 1, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927924, effect_id = 0, name = "Miễn trảm", effect_loop = 0, icon_id = 75, type = 9, last_type = 1, last_num = 2, attr_change = "", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "87_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 927912, effect_id = 0, name = "Kiên cố", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "", params = "21", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "1_10000|2_10000|3_10000|4_10000|5_10000|6_10000|7_10000|10_10000|11_10000|12_10000|13_10000|14_10000|15_10000|16_10000|18_10000|25_10000|26_10000|35_10000|37_10000|513_10000|55_10000|60_10000|73_10000|76_10000|81_10000", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34891, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_400_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34881, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_200_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34871, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 2, attr_change = "20_200_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34861, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 1, attr_change = "20_100_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34851, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 1, attr_change = "20_100_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34841, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 7, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34831, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34821, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 4, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34811, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34801, effect_id = 18, name = "Khiêu khích", effect_loop = 1, icon_id = 18, type = 18, last_type = 3, last_num = 2, attr_change = "", attr_change_absolute = "", value = "0_0", params = "", good_buff = 0, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 0, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 348101, effect_id = 527, name = "Phòng ngự", effect_loop = 1, icon_id = 9, type = 9, last_type = 1, last_num = 3, attr_change = "20_400_0", attr_change_absolute = "", value = "", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "stand2", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34802, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34842_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34812, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34852_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34822, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34862_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34832, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34872_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34842, effect_id = 526, name = "Nhiệt độ thấp", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 2}) mapArray:push({ id = 34852, effect_id = 526, name = "Nhiệt độ thấp", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 2}) mapArray:push({ id = 34862, effect_id = 526, name = "Nhiệt độ thấp", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 2}) mapArray:push({ id = 34872, effect_id = 526, name = "Nhiệt độ thấp", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "10_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 3}) mapArray:push({ id = 34882, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34892_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "5000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 34892, effect_id = 526, name = "Nhiệt độ thấp", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 1, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 5}) mapArray:push({ id = 348102, effect_id = 0, name = "Phản chế", effect_loop = 1, icon_id = 0, type = 28, last_type = 1, last_num = 10, attr_change = "", attr_change_absolute = "", value = "34892_1|348112_1", params = "", good_buff = 1, is_repeat = 0, skill_display = 0, immune = "", buff_rate = "10000_0", buff_formula = 0, gain_type = 1, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 0, upper_limit = 0}) mapArray:push({ id = 348112, effect_id = 526, name = "Chí tử", effect_loop = 1, icon_id = 526, type = 526, last_type = 1, last_num = 5, attr_change = "", attr_change_absolute = "", value = "20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 1, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 2, upper_limit = 5}) mapArray:push({ id = 929731, effect_id = 2, name = "Hỏa Long", effect_loop = 1, icon_id = 2, type = 2, last_type = 2, last_num = 5, attr_change = "", attr_change_absolute = "", value = "18_-20_0", params = "", good_buff = 0, is_repeat = 1, skill_display = 0, immune = "", buff_rate = "", buff_formula = 0, gain_type = 2, effect_extra = "", be_effect_extra = "", is_replace = 1, under_show = 0, stand_display = "", behit_display = "", rotation = 0, buffLevel = 1, is_clean = 1, no_rebound = 3, upper_limit = 0}) return mapArray