local mapArray = MEMapArray:new() mapArray:push({ id = 1, name = "Thể lực", init_value = 20, cost_type = 4, amount = 20, recovery = 1, level_up = 5, max_vip_rule = 2010, buy_vip_rule = 2000, battle_type = 1, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 2, name = "Quần hào phổ", init_value = 5, cost_type = 4, amount = 5, recovery = 0, level_up = 0, max_vip_rule = 2011, buy_vip_rule = 2001, battle_type = 3, reset_wait_cost_type = 4, reset_wait_price = "50,50,100,100,100,100,200,200,200,200,200,400"}) mapArray:push({ id = 3, name = "Vô Lượng sơn", init_value = 5, cost_type = 4, amount = 5, recovery = 0, level_up = 0, max_vip_rule = 2012, buy_vip_rule = 2002, battle_type = 5, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 4, name = "Điểm kỹ năng", init_value = 10, cost_type = 4, amount = 10, recovery = 1, level_up = 0, max_vip_rule = 2014, buy_vip_rule = 2004, battle_type = 0, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 5, name = "Ma Ha diễn 1", init_value = 3, cost_type = 0, amount = 3, recovery = 0, level_up = 0, max_vip_rule = 2013, buy_vip_rule = 2003, battle_type = 7, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 6, name = "Ma Ha diễn 2", init_value = 3, cost_type = 0, amount = 3, recovery = 0, level_up = 0, max_vip_rule = 2013, buy_vip_rule = 2003, battle_type = 7, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 7, name = "Ma Ha diễn 3", init_value = 3, cost_type = 0, amount = 3, recovery = 0, level_up = 0, max_vip_rule = 2013, buy_vip_rule = 2003, battle_type = 7, reset_wait_cost_type = 0, reset_wait_price = ""}) mapArray:push({ id = 8, name = "Bảng xếp hạng điểm tán", init_value = 5, cost_type = 0, amount = 5, recovery = 0, level_up = 0, max_vip_rule = 0, buy_vip_rule = 0, battle_type = 0, reset_wait_cost_type = 0, reset_wait_price = ""}) return mapArray