local mapArray = MEMapArray:new() local data = [[-t-tid$-"Mission.AutomaticBattle.Level"04sbres_type$-004sbres_id$-004sbvalue$-404sb desc$-"自动战斗开启等级"-s,-tid$-"ChangeEachMilitarycienceQuality5Num1"04sbres_type$-104sbres_id$-3020304sbvalue$-104sbdesc$-"橙色阵法置换所需材料"-s,-tid$-"Pulse.Factor.Quality2"04sbres_type$-004sbres_id$-004sb value$-13004sbdesc$-"(/100)经脉丙品质系数"-s,-tid$-"REFININGTIME"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"一级帮炼化需要时长(分钟)"-s,-tid$-"guild.cd.practice"04sbres_type$-404sbres_id$-004sbvalue$-504sbdesc$-"1元宝多少分钟"-s,-tid$-"GuildBoss.Gangsta.CoolDownTime"04sb res_type$-004sbres_id$-004sbvalue$-3004sb desc$-"帮派演武助战冷却(s)"-s,-tid$-"Knight.winReward"04sbres_type$-004sbres_id$-004sbvalue$-7012004sbdesc$-"江湖试炼胜利可获得的奖励" -s,-tid$-"BiblePracticeRate1"04sbres_type$-004sbres_id$-004sbvalue$-800004sbdesc$-"天书研修随机到白色的几率"-s,-tid$-"Recruit.FreeTimes.PerDay.Hundred"04sbres_type$-004sbres_id$-004sbvalue$-504sb desc$-"十里挑一,每日免费招募次数"-s,-tid$-"Challenge.Time.Treasure.times"04sb res_type$-004sbres_id$-004sbvalue$-100004sbdesc$-"江湖宝藏战斗每日挑战次数"-s,-tid$-"Challenge.Time.Chapter.Levelup.Add"04sbres_type$-004sbres_id$-004sbvalue$-504sb desc$-"玩家升级关卡体力增加值"-s,-tid$-"Pulse.Factor.attribute10"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"(/100)火抗加成系数"-s,-tid$-"guild.ReName.prop"04sbres_type$-004sbres_id$-004sbvalue$-3006604sbdesc$-"帮派改名道具ID"-s,-tid$-"guild.Sycee.Rename"04sbres_type$-004sbres_id$-004sbvalue$-50000004sbdesc$-"帮派改名花费元宝"-s,-tid$-"PeakOnePageNum"04sbres_type$-004sbres_id$-004sbvalue$-704sbdesc$-"一页阵眼有多少个" -s,-tid$-"EscortAgencyProsperityDegreeReward2"04sbres_type$-204sbres_id$-204sbvalue$-2500004sbdesc$-"镖行天下2名-2名奖励的繁荣幅度"-s,-tid$-"SYSEENEXTRA"04sbres_type$-004sb res_id$-004sbvalue$-10004sbdesc$-"助力直接完成炼化获得的元宝数量"-s,-tid$-"MasterContestManager.JoinStart"04sbres_type$-004sbres_id$-004sbvalue$-3600004sbdesc$-"王者擂台报名开始" -s,-tid$-"MultiServerFightManager.ActivityState_4"04sbres_type$-004sbres_id$-004sbvalue$-16026004sbdesc$-"第一场跨服积分赛结果展示开始(周二20:31)"-s,-tid$-"Pulse.Factor.Quality3"04sbres_type$-004sbres_id$-004sbvalue$-16004sbdesc$-"(/100)经脉乙品质系数"-s,-tid$-"MasterContestManager.JoinEnd"04sbres_type$-004sbres_id$-004sbvalue$-6840004sbdesc$-"王者擂台报名结束" -s,-tid$-"MultiServerFightManager.ActivityState_9"04sbres_type$-004sb res_id$-004sbvalue$-25920004sbdesc$-"第二场跨服积分赛结果展示结束(周三24:00)"-s,-tid$-"HeroTurn5To6"04sbres_type$-004sbres_id$-004sbvalue$-750004sbdesc$-"侠客转换,橙色转为红色炼体等级比例"-s,-tid$-"ChangeEachMilitarycienceQuality4Num2"04sbres_type$-304sbres_id$-004sbvalue$-5000004sbdesc$-"紫色阵法置换所需铜币"-s,-tid$-"Recruit.TimeSpace.Per.Million"04sbres_type$-004sbres_id$-004sbvalue$-8640000004sbdesc$-"万里挑一,每次免费招募重置间隔时间,单位/毫秒"-s,-tid$-"PeakOnePageZhenYanNum"04sb res_type$-004sbres_id$-004sb value$-2204sbdesc$-"论剑峰第一层阵眼的页数"-s,-tid$-"Serdang"04sbres_type$-004sbres_id$-004sb value$-104sb desc$-"1为新模式,0为旧模式(无量噩梦)"-s,-tid$-"Knight.leaveTime"04sbres_type$-004sbres_id$-004sb value$-360004sbdesc$-"江湖试炼持续时间,单位:秒" -s,-tid$-"MasterContestManager.LastBattleShowTime"04sbres_type$-004sbres_id$-004sb value$-24004sbdesc$-"王者擂台决赛前两场战斗结果展示所需时间"-s,-tid$-"Gangwar.Signup.Over"04sbres_type$-004sbres_id$-004sbvalue$-14160004sb desc$-"预选赛-报名截止时间(计算预选赛-报名之间时间,单位秒)"-s,-tid$-"Recharge.First.Multiple"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"首充倍率,定义常量"-s,-tid$-"EscortAgencyFillUpFlag"04sbres_type$-004sb res_id$-004sbvalue$-704sbdesc$-"镖行天下部位报名上限-镖旗"-s,-tid$-"Gangwar.Elite.Reward"04sbres_type$-004sbres_id$-004sb value$-2004sbdesc$-"精英奖励加成" -s,-tid$-"Kill.CoefficientRead.Formula1"04sbres_type$-004sbres_id$-004sbvalue$-50004sb desc$-"切磋计算公式中的[阅历_系数] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+"-s,-tid$-"VIP_BOX_7"04sbres_type$-004sbres_id$-004sbvalue$-4000904sbdesc$-"VIP7大礼包"-s,-tid$-"KongfuMethod.PVE.RobberyProbabilityCost1"04sbres_type$-004sb res_id$-004sbvalue$-100004sbdesc$-"恩仇录中抢夺BOT时,消耗体力1抢夺到残页的概率"-s,-tid$-"OneKeyAutoTalkWait"04sb res_type$-004sbres_id$-004sb value$-20004sbdesc$-"一键托管时,对话出现完毕后,等待时间(毫秒)" -s,-tid$-"Battlepettame4"04sbres_type$-004sbres_id$-004sb value$-10004sbdesc$-"驯驭四号坑属性"-s,-tid$-"HeroTurn5To4"04sb res_type$-004sb res_id$-004sbvalue$-300004sb desc$-"侠客转换,橙色转为紫色炼体等级比例"-s,-tid$-"MultiServerFightManager.ActivityState_20"04sbres_type$-004sbres_id$-004sbvalue$-59310004sb desc$-"2强争霸赛结束(周日20:45)"-s,-tid$-"KillIdea.AttackDieAnger"04sb res_type$-004sbres_id$-004sb value$-1004sbdesc$-"普攻出手致死额外增长杀意"-s,-tid$-"Skill.Levelup.skilldot"04sbres_type$-004sb res_id$-004sb value$-104sbdesc$-"战场技能升级所需技能点"-s,-tid$-"MasterContestManager.ScoreBattleEnd"04sbres_type$-004sbres_id$-004sbvalue$-7200004sbdesc$-"王者擂台积分赛结束"-s,-tid$-"Player.Level.Max"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"玩家的最高等级"-s,-tid$-"ChangeEachSkyBookQuality4Num2"04sbres_type$-1604sbres_id$-004sb value$-5000004sbdesc$-"紫色天书置换所需阅历"-s,-tid$-"HeroTurn4To5"04sbres_type$-004sb res_id$-004sbvalue$-300004sbdesc$-"侠客转换,紫色转为橙色炼体等级比例"-s,-tid$-"Destinygrade"04sbres_type$-004sb res_id$-004sbvalue$-10004sb desc$-"天命的等级上限"-s,-tid$-"Equip.StrengthenMax.Multiple"04sbres_type$-004sbres_id$-004sbvalue$-104sb desc$-"装备强化上限,等级的几倍?"-s,-tid$-"fyrecord4"04sbres_type$-004sb res_id$-004sbvalue$-1504sbdesc$-"风云录橙侠刷新个数(35个)"-s,-tid$-"Mission.FreeQuick.price"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"每日免费扫荡次数用完后,继续扫荡的单价"-s,-tid$-"Climb.Carbon.NeedLevelIndex1"04sb res_type$-004sbres_id$-004sbvalue$-104sbdesc$-"无量山万能副本到达第1层开放"-s,-tid$-"EscortAgencyProsperityDegreeReward5"04sb res_type$-904sbres_id$-1604sbvalue$-1200004sbdesc$-"镖行天下9名-16名奖励的繁荣幅度" -s,-tid$-"Kill.Constant2Kill.Formula1"04sbres_type$-004sbres_id$-004sbvalue$-10004sb desc$-"切磋计算公式中的[切磋值_常数2] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+常"-s,-tid$-"MultiServerFightManager.ActivityState_19"04sb res_type$-004sbres_id$-004sb value$-59040004sbdesc$-"2强争霸赛开始(周日20:00)"-s,-tid$-"Zhengba.Time.Open"04sbres_type$-004sbres_id$-004sb value$-4320004sbdesc$-"争霸赛开始时间"-s,-tid$-"Challenge.Time.Climb.times"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"无量山战斗每日挑战次数"-s,-tid$-"KillIdea.init.anger"04sbres_type$-004sbres_id$-004sb value$-004sb desc$-"战斗初始杀意"-s,-tid$-"Gangwar.Personal.Time"04sb res_type$-004sb res_id$-004sbvalue$-4504sbdesc$-"帮派战个人间隔时间(秒)"-s,-tid$-"Fight.HitAnger"04sb res_type$-004sbres_id$-004sbvalue$-1004sb desc$-"受击增长怒气" -s,-tid$-"MultiServerFightManager.Tenminutes"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"跨服个人淘汰赛阶段每轮战斗5分钟"-s,-tid$-"REFININGTIMEUPGRADE"04sbres_type$-004sbres_id$-004sbvalue$-3004sb desc$-"帮派升级一级炼化减少时间(分钟)"-s,-tid$-"AdventurePreciousAreaNum"04sbres_type$-004sb res_id$-004sbvalue$-404sbdesc$-"异闻录每日刷新出地区的数量"-s,-tid$-"Fight.SkillAttackDieAnger"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"技能攻击致死额外增长怒气" -s,-tid$-"GuildGive.Goods7_4"04sbres_type$-704sb res_id$-404sbvalue$-50004sbdesc$-"紫色侠客碎片捐赠每个可折返侠义值" -s,-tid$-"Mine.To.Battle.Lock.Time"04sb res_type$-004sb res_id$-004sbvalue$-12004sbdesc$-"等待战斗上锁时间"-s,-tid$-"Fight.Defense.coefficient.two"04sbres_type$-004sb res_id$-004sbvalue$-1504sbdesc$-"技能攻击防御系数"-s,-tid$-"Refining.probability"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"获得高品质概率"-s,-tid$-"StarHeroDailySubChance"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"名人堂每日膜拜次数"-s,-tid$-"VIP_BOX_8"04sbres_type$-004sbres_id$-004sbvalue$-4001004sbdesc$-"VIP8大礼包"-s,-tid$-"AdventureKillItemDrop"04sbres_type$-004sb res_id$-004sbvalue$-3050704sbdesc$-"游历切磋获得道具ID" -s,-tid$-"Personal.Battle.Bet.BigReward"04sbres_type$-004sbres_id$-004sbvalue$-7000304sbdesc$-"跨服个人战高级押注奖励" -s,-tid$-"KongfuMethodSellbackDiscount"04sbres_type$-004sb res_id$-004sbvalue$-7504sbdesc$-"心法出售价值折扣比率"-s,-tid$-"KongfuMethod.TeamRobbery.AssistantTime"04sb res_type$-004sbres_id$-004sbvalue$-2004sb desc$-"恩仇录中作为队员每日可协助抢夺次数"-s,-tid$-"Recycle.Role.Meridian.Percent"04sbres_type$-004sb res_id$-004sbvalue$-7004sbdesc$-"卡牌经脉等级消耗的真气回收百分比"-s,-tid$-"HeroTurn6To5PayBackNumRate"04sbres_type$-004sbres_id$-004sbvalue$-800004sbdesc$-"侠客转换,红转橙返还丹比例"-s,-tid$-"MasterContestManager.Gold"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"王者擂台高级押注消耗"-s,-tid$-"StarHeroRewardSubNum"04sbres_type$-004sbres_id$-004sbvalue$-5004sb desc$-"名人堂膜拜次数奖励"-s,-tid$-"Escorting.Day.Total"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"护驾的总天数"-s,-tid$-"Equip.Remake.Extra.Consume.Goods"04sbres_type$-104sbres_id$-3005104sbvalue$-104sbdesc$-"装备洗炼消耗的物品ID"-s,-tid$-"Player.Sycee.Rename"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"更名贴不足时,消耗的元宝数量"-s,-tid$-"Skill.Max.Level"04sb res_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"战场技能最高等级"-s,-tid$-"Personal.Ladder.Battle.Cycle"04sbres_type$-004sbres_id$-004sbvalue$-2104sbdesc$-"天阶争霸多少天为一赛季(必须7的倍数)"-s,-tid$-"ChangeEachSkyBookQuality5Num2"04sbres_type$-1604sbres_id$-004sb value$-5000004sbdesc$-"橙色天书置换所需阅历"-s,-tid$-"Challenge.Time.Chapter.dailyBuyChallengeTimes"04sbres_type$-004sb res_id$-004sb value$-104sb desc$-"默认每日可购买关卡体力"-s,-tid$-"Challenge.Time.Chapter.buyCount"04sbres_type$-004sbres_id$-004sb value$-2004sbdesc$-"关卡一次购买体力数量"-s,-tid$-"MonsterNian.Refresh.Others"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"赶年兽中他人赶来的年兽每日驱赶只数"-s,-tid$-"BattlePet.Exchange.Consumes"04sbres_type$-004sbres_id$-004sbvalue$-604sbdesc$-"战宠换功时保底消耗"-s,-tid$-"MultiServerFightManager.ActivityState_17"04sbres_type$-004sb res_id$-004sbvalue$-50670004sbdesc$-"4强争霸赛结束(周六20:45)"-s,-tid$-"Kill.Constant2Read.Formula1"04sb res_type$-004sbres_id$-004sbvalue$-120004sbdesc$-"切磋计算公式中的[阅历_常数2] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+"-s,-tid$-"Guild.Battle.Cycle"04sbres_type$-004sbres_id$-004sbvalue$-1404sbdesc$-"帮派跨服周期" -s,-tid$-"JapanNeedPopyLevel"04sbres_type$-004sbres_id$-004sb value$-2104sbdesc$-"勇闯东瀛岛开放的称号等级"-s,-tid$-"ContestCreatATeamNeed"04sbres_type$-004sbres_id$-004sbvalue$-40004sbdesc$-"王者擂台创建队伍所需元宝" -s,-tid$-"HeroTurn5To4LevelOutRate"04sbres_type$-004sbres_id$-004sbvalue$-300004sbdesc$-"侠客转换,橙转紫溢出等级比例"-s,-tid$-"Activity.RechargeOrder.box3"04sbres_type$-004sbres_id$-4034504sb value$-3022904sbdesc$-"98元返利箱识别"-s,-tid$-"DeduceFunctionOpen"04sbres_type$-004sbres_id$-004sbvalue$-6004sbdesc$-"阵法推演需求强化X级后开启"-s,-tid$-"BiblePracticeRate2"04sb res_type$-004sbres_id$-004sbvalue$-150004sbdesc$-"天书研修随机到绿色的几率"-s,-tid$-"MasterContestManager.ShowAndGambleStart"04sbres_type$-004sbres_id$-004sbvalue$-7200004sbdesc$-"王者擂台押注与展示开始" -s,-tid$-"Pulse.Position6.Quality.open"04sbres_type$-004sbres_id$-004sbvalue$-404sbdesc$-"经脉6(跷脉)开启的角色品质"-s,-tid$-"Recruit.MaxFailTime.Million"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"万里挑一最大失败次数"-s,-tid$-"Battlepettame3"04sbres_type$-004sbres_id$-004sb value$-11504sbdesc$-"驯驭三号坑属性" -s,-tid$-"Mission.AutomaticBattle.VIPLevel"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"自动战斗VIP开启等级"-s,-tid$-"Pulse.Position4.Quality.open"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"经脉4(督脉)开启的角色品质"-s,-tid$-"EscortAgencyEndBattle"04sbres_type$-004sbres_id$-004sbvalue$-42120004sbdesc$-"镖行天下战斗结束的时间"-s,-tid$-"Pulse.Position3.Quality.open"04sbres_type$-004sbres_id$-004sb value$-304sbdesc$-"经脉3(任脉)开启的角色品质"-s,-tid$-"Forcibleimpeachment"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"强行弹劾"-s,-tid$-"Gang.Sycee.Reflesh_ExchangeList"04sbres_type$-404sbres_id$-004sbvalue$-10004sbdesc$-"刷新贡献建筑花费元宝"-s,-tid$-"LongMenBreak.Constant.XiHuangDie"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"羲皇蝶使用次数"-s,-tid$-"Role.LevelMax.Multiple"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"侠客升级上限,等级的几倍?"-s,-tid$-"MultiServerFightManager.ActivityState_12"04sbres_type$-004sbres_id$-004sbvalue$-34560004sbdesc$-"16强预览结束(周四24:00)"-s,-tid$-"Fight.init.anger"04sbres_type$-004sb res_id$-004sbvalue$-5004sbdesc$-"战斗初始怒气"-s,-tid$-"Role.Train.StarUp.Consume.Soul"04sbres_type$-304sbres_id$-004sbvalue$-100004sbdesc$-"角色培养-升星每个魂卡狗粮所需要消耗的铜币数量" -s,-tid$-"guild.change.flag.goods"04sb res_type$-004sbres_id$-004sbvalue$-3006904sbdesc$-"修改帮派旗帜道具"-s,-tid$-"HomeShareSuccessNum"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"家园转盘分享成功可获得的转盘次数"-s,-tid$-"MultiServerFightManager.ActivityState_13"04sbres_type$-004sbres_id$-004sbvalue$-41760004sbdesc$-"8强争霸赛开始(周五20:00)"-s,-tid$-"Chat.Broadcast.GoodsId"04sb res_type$-104sbres_id$-3000204sbvalue$-104sb desc$-"广播道具(小喇叭)ID"-s,-tid$-"EquipmentExchange5To6"04sb res_type$-004sbres_id$-004sb value$-750004sb desc$-"装备置换时重铸等级橙转红比率"-s,-tid$-"Transfer.Soul.Cost"04sbres_type$-304sbres_id$-004sbvalue$-100004sbdesc$-"传功每个侠魂所需要的铜币数量"-s,-tid$-"PotentialPracticeStage1.ReBirth.ReturnRatio"04sbres_type$-1004sb res_id$-3012504sbvalue$-7004sbdesc$-"侠客重生经脉苦行返还比例"-s,-tid$-"AdventureTreasureLifeHours"04sbres_type$-004sb res_id$-004sbvalue$-2404sbdesc$-"每个游历宝箱埋下后持续生命周期(单位:小时)"-s,-tid$-"Pulse.Factor.attribute15"04sb res_type$-004sb res_id$-004sbvalue$-100004sbdesc$-"(/100)躲避加成系数"-s,-tid$-"EscortAgencyRest"04sbres_type$-404sbres_id$-004sb value$-10004sbdesc$-"进攻方休整花费元宝数"-s,-tid$-"Gang.Level.Create"04sbres_type$-004sbres_id$-004sbvalue$-1504sbdesc$-"创建帮派最低玩家等级"-s,-tid$-"Player.Init.Inspiration"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"玩家技能点"-s,-tid$-"EscortAgencyAttackerLowAttribute"04sbres_type$-004sb res_id$-004sbvalue$-504sbdesc$-"镖行天下进攻方战斗的属性削减(百分比)"-s,-tid$-"KongfuMethodSellbackQuality5"04sbres_type$-004sbres_id$-004sbvalue$-50004sb desc$-"品质5心法出售可获珠心币数量"-s,-tid$-"HeroList.Open.Level"04sbres_type$-004sbres_id$-004sbvalue$-404sbdesc$-"群豪谱开放等级"-s,-tid$-"Yabiao.Refresh.FreeTime"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"押镖每日免费刷新系数"-s,-tid$-"ChangeEachSkyBookQuality4Num1"04sb res_type$-104sb res_id$-3020004sbvalue$-104sbdesc$-"紫色天书置换所需材料"-s,-tid$-"Real.Name.Reward"04sbres_type$-004sbres_id$-004sb value$-9200304sb desc$-"实名制奖励组" -s,-tid$-"PotentialPracticeStageOpen1"04sb res_type$-504sbres_id$-204sbvalue$-5000004sbdesc$-"潜修阶段2开放条件" -s,-tid$-"guild.onekey.practice"04sbres_type$-004sbres_id$-004sbvalue$-1904sbdesc$-"帮派一键修炼需要的VIP等级"-s,-tid$-"Challenge.Herolist.Fail.Jifen"04sbres_type$-004sbres_id$-004sbvalue$-1504sbdesc$-"群豪谱战斗失败获得积分"-s,-tid$-"GuildGive.MaxRedNum"04sb res_type$-004sbres_id$-004sbvalue$-004sbdesc$-"红色侠魂需求/捐赠最大数量" -s,-tid$-"GuildBoss.Start.ReadyTime"04sbres_type$-004sbres_id$-004sbvalue$-17280004sbdesc$-"帮派演武有效开启时间(s)" -s,-tid$-"Forgin.ReBirth.JL.ReturnRation"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"侠客重生炼体精露返还比例" -s,-tid$-"SummonedPercentMaxHP"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"斗酒罗汉溢出血量百分比"-s,-tid$-"Experience.Change.Money"04sb res_type$-004sbres_id$-004sbvalue$-104sb desc$-"经验转化为铜币的比例"-s,-tid$-"Shop.Random.Refresh.BaseCost"04sbres_type$-004sbres_id$-004sbvalue$-2004sb desc$-"玩家随机商店第一次手动刷新花费元宝"-s,-tid$-"Challenge.Time.maxHistoryChallengeTimes"04sbres_type$-004sbres_id$-004sbvalue$-10004sb desc$-"额外获取最大挑战次数"-s,-tid$-"Datidropgroup2"04sbres_type$-004sbres_id$-004sbvalue$-8606704sbdesc$-"额外奖励"-s,-tid$-"Chat.ServerBroadcast.GoodsId"04sbres_type$-104sb res_id$-3010304sbvalue$-104sbdesc$-"跨服聊天道具(跨服喇叭)ID"-s,-tid$-"LadderRaceWhichLevelSeeTheIcon"04sbres_type$-004sbres_id$-004sbvalue$-1104sbdesc$-"天阶争霸达到什么段位显示特殊图标" -s,-tid$-"fyrecord5"04sb res_type$-004sbres_id$-004sb value$-904sbdesc$-"风云录红侠刷新个数(26个)"-s,-tid$-"VIP_BOX_6"04sbres_type$-004sbres_id$-004sbvalue$-4000804sbdesc$-"VIP6大礼包"-s,-tid$-"Zhengba.Time.Yazhu2"04sbres_type$-004sbres_id$-004sbvalue$-5370004sbdesc$-"半决赛押注时间节点"-s,-tid$-"Challenge.Time.Climb.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-004sb desc$-"可使用元宝恢复爬塔挑战次数的VIP等级(仅前端限制)"-s,-tid$-"RoleSkill.Max.Level"04sbres_type$-004sb res_id$-004sbvalue$-20004sb desc$-"玩家侠客技能可提升最大等级"-s,-tid$-"Challenge.HeroDuel.Fail.Prestige"04sbres_type$-004sbres_id$-004sbvalue$-2504sbdesc$-"英雄大会失败获得积分(每场)"-s,-tid$-"Gang.Sycee.Goods_Building.Refresh"04sbres_type$-404sbres_id$-004sb value$-2004sbdesc$-"刷新贡献建筑花费元宝" -s,-tid$-"VIP_BOX_9"04sbres_type$-004sbres_id$-004sbvalue$-4001104sbdesc$-"VIP9大礼包"-s,-tid$-"MultiServerFightManager.ActivityState_3"04sbres_type$-004sbres_id$-004sbvalue$-15840004sbdesc$-"第一场跨服积分赛结束(周二20:00)"-s,-tid$-"Pulse.Factor.attribute4"04sbres_type$-004sbres_id$-004sb value$-60004sbdesc$-"(/100)内力加成系数"-s,-tid$-"hurt.decay.screen.two"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"全体第三排衰减系数"-s,-tid$-"KillIdea.HitAnger"04sbres_type$-004sbres_id$-004sb value$-1004sbdesc$-"受击增长杀意"-s,-tid$-"Book.Capacity.Partner"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"角色可装配秘籍个数" -s,-tid$-"MonsterNian.Refresh.MineToOthers"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"赶年兽中他人赶回的年兽每日驱赶只数"-s,-tid$-"hurt.decay.row.two"04sbres_type$-004sbres_id$-004sbvalue$-10004sb desc$-"横排第三排衰减系数"-s,-tid$-"Mine.Unlock.Level"04sbres_type$-004sbres_id$-004sbvalue$-5504sbdesc$-"矿2解锁等级"-s,-tid$-"MultiServerFightManager.ActivityState_16"04sbres_type$-004sbres_id$-004sbvalue$-50400004sbdesc$-"4强争霸赛开始(周六20:00)"-s,-tid$-"ChangeEachMilitarycienceQuality5Num3"04sb res_type$-104sbres_id$-3025204sbvalue$-104sbdesc$-"橙色阵法置换所需高级材料" -s,-tid$-"Challenge.Time.Skill.dailyBuyChallengeTimes"04sbres_type$-004sb res_id$-004sbvalue$-004sbdesc$-"默认每日可购买技能点体力"-s,-tid$-"Fight.AttackAnger"04sb res_type$-004sb res_id$-004sbvalue$-2004sbdesc$-"普通攻击未致死增长怒气"-s,-tid$-"Broadcast.Gem.Min.Level"04sbres_type$-004sbres_id$-004sbvalue$-2904sbdesc$-"宝石滚屏播报最小等级" -s,-tid$-"GuildGive.Goods7_6"04sbres_type$-704sbres_id$-604sbvalue$-004sbdesc$-"红色侠客碎片捐赠每个可折返侠义值"-s,-tid$-"Challenge.Time.Chapter.cooltime"04sbres_type$-004sbres_id$-004sbvalue$-180000004sbdesc$-"体力恢复间隔,没XX时间恢复1点。"-s,-tid$-"Fight.AttackDieAnger"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"普通攻击致死额外增长怒气"-s,-tid$-"BattleArrayResearch.LvPerField"04sbres_type$-004sbres_id$-004sbvalue$-2004sbdesc$-"深研每个增长域的深研等级范围"-s,-tid$-"Book.Position5.OpenLevel"04sb res_type$-004sbres_id$-004sbvalue$-6504sb desc$-"第五个秘籍位开启等级"-s,-tid$-"LadderRaceIfWinSixThenThis"04sbres_type$-004sbres_id$-004sbvalue$-604sbdesc$-"天阶争霸若玩家上一天胜利次数=6,则第二天必定刷出一位当前段位战力前6的玩家"-s,-tid$-"GuildGive.MaxNum"04sbres_type$-004sbres_id$-004sbvalue$-50004sbdesc$-"需求/捐赠最大数量"-s,-tid$-"HeroTurn6To5"04sbres_type$-004sbres_id$-004sb value$-750004sbdesc$-"侠客转换,红色转为橙色炼体等级比例"-s,-tid$-"RedpacketCheckListLastTime"04sbres_type$-004sbres_id$-004sbvalue$-8640004sbdesc$-"帮派红包信息存在时间"-s,-tid$-"AdventureTreasureMaxGetChance"04sbres_type$-004sbres_id$-004sb value$-304sbdesc$-"每个游历挖宝宝箱最大领取次数" -s,-tid$-"EscortAgencyProsperityDegreeReward7"04sbres_type$-3104sbres_id$-5004sbvalue$-700004sbdesc$-"镖行天下31名-50名奖励的繁荣幅度"-s,-tid$-"Pulse.Factor.Quality4"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"(/100)经脉甲品质系数"-s,-tid$-"MultiServerFightManager.ActivityState_10"04sb res_type$-004sbres_id$-004sbvalue$-33120004sbdesc$-"16强争霸赛开始(周四20:00)"-s,-tid$-"MysteryShop.Constant2.KeepTime"04sbres_type$-004sbres_id$-004sbvalue$-360004sbdesc$-"触发性购买_持续时间" -s,-tid$-"Recycle.Role.Practice.Percent"04sbres_type$-004sb res_id$-004sbvalue$-7004sbdesc$-"卡牌帮派修炼场消耗的帮贡回收百分比"-s,-tid$-"Kill.Constant2Monny.Formula1"04sbres_type$-004sbres_id$-004sbvalue$-1000004sbdesc$-"切磋计算公式中的[铜钱_常数2] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+"-s,-tid$-"Experience.Change.Errantry"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"日常任务经验转化侠义值比例(百分比)"-s,-tid$-"Mission.Auto.Reset.NeedVIP"04sb res_type$-004sb res_id$-004sbvalue$-004sbdesc$-"选择自动回复体力和自动重置挑战次数的VIP等级(仅前端限制)"-s,-tid$-"MasterContestManager.ShowAndGambleEnd"04sbres_type$-004sbres_id$-004sbvalue$-7380004sbdesc$-"王者擂台押注与展示结束" -s,-tid$-"AdventureTreasurePxPerBlock"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"游历挖宝每个地块边长(像素)"-s,-tid$-"Power_activity_disapear"04sbres_type$-004sbres_id$-004sbvalue$-1404sbdesc$-"战力活动14天消失"-s,-tid$-"MultiServerFightManager.ActivityState_5"04sbres_type$-004sbres_id$-004sbvalue$-24054004sbdesc$-"第一场跨服积分赛结果展示结束(周三18:49)"-s,-tid$-"Pulse.Factor.attribute3"04sbres_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"(/100)防御加成系数"-s,-tid$-"MultiServerFightManager.ActivityState_15"04sbres_type$-004sbres_id$-004sbvalue$-43200004sbdesc$-"8强预览结束(周五24:00)"-s,-tid$-"Pulse.Level.Max"04sbres_type$-004sb res_id$-004sbvalue$-1004sbdesc$-"经脉的最大等级"-s,-tid$-"EscortAgencyProsperityDegreeReward4"04sbres_type$-404sbres_id$-804sbvalue$-1500004sbdesc$-"镖行天下4名-8名奖励的繁荣幅度"-s,-tid$-"Gang.Sycee.Reflesh_Buff"04sb res_type$-404sbres_id$-004sbvalue$-2004sbdesc$-"刷新繁荣建筑花费元宝"-s,-tid$-"MasterContestManager.RedPackPayBack"04sbres_type$-004sb res_id$-004sbvalue$-504sb desc$-"王者擂台每位玩家领取红包后,给擂主的返利元宝数"-s,-tid$-"Pulse.Factor.attribute7"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"(/100)火伤加成系数"-s,-tid$-"Pulse.Factor.attribute6"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"(/100)冰伤加成系数"-s,-tid$-"Climb.CarBon.Battle.startHour"04sbres_type$-004sbres_id$-004sbvalue$-704sbdesc$-"无量山万能副本几点钟开始"-s,-tid$-"TalkWaitSecond"04sbres_type$-004sb res_id$-004sbvalue$-20004sb desc$-"剧情对话时,对话出现完毕后XX毫秒自动进行下一步"-s,-tid$-"Fight.BackAttackDieAnger"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"反击致死额外增长怒气" -s,-tid$-"Pulse.Refresh.prop1"04sb res_type$-004sbres_id$-004sbvalue$-3001904sb desc$-"洗脉物品1-洗髓丹"-s,-tid$-"MonsterNian.Damage.Fireworks"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"打年兽中冲天炮对年兽造成伤害"-s,-tid$-"PowerCompareFormula2"04sb res_type$-004sbres_id$-004sbvalue$-650004sbdesc$-"战力考校大类评分,40%~65%为杰出"-s,-tid$-"EscortAgencyScore"04sbres_type$-004sb res_id$-004sbvalue$-1004sbdesc$-"每秒钟获得积分数"-s,-tid$-"KongfuMethod.MaxCoinRobbed3"04sbres_type$-004sbres_id$-004sbvalue$-5004sb desc$-"抢夺品质3心法可得货币最大值" -s,-tid$-"EscortAgencyProsperityDegreeChoose1"04sbres_type$-004sbres_id$-004sbvalue$-100004sbdesc$-"(改用其他表)镖行天下绿色镖车所需繁荣度"-s,-tid$-"yijianchongxue.VipLevel"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"一键冲穴VIP等级"-s,-tid$-"ChangeEachMilitarycienceQuality6Num3"04sb res_type$-104sbres_id$-3025204sbvalue$-104sbdesc$-"红色阵法置换所需高级材料"-s,-tid$-"Challenge.Time.Climb.cooltime"04sb res_type$-004sbres_id$-004sbvalue$-004sb desc$-"无量山战斗恢复挑战次数冷却时间(毫秒),0表示无限长时间"-s,-tid$-"Zhengba.Time.Yazhu3"04sb res_type$-004sbres_id$-004sbvalue$-6450004sbdesc$-"总决赛押注时间节点"-s,-tid$-"PotentialPracticeValue"04sbres_type$-004sbres_id$-004sb value$-5004sb desc$-"潜修锁概率"-s,-tid$-"Challenge.HeroDuel.Win.Prestige"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"英雄大会胜利获得积分(每场)"-s,-tid$-"fyrecordshuaxin"04sb res_type$-004sbres_id$-004sbvalue$-2500004sbdesc$-"风云录刷新侠客价格"-s,-tid$-"Challenge.Time.Chapter.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"可使用元宝恢复体力的VIP等级(仅前端限制)" -s,-tid$-"Adventure.MustGet.Stage"04sbres_type$-004sbres_id$-004sbvalue$-2000204sbdesc$-"游历中,玩家第一次打第几关时,读取另外一组掉落" -s,-tid$-"GuildBoss.Challange.Time"04sbres_type$-004sb res_id$-004sbvalue$-180004sbdesc$-"帮派演武挑战时长(s)"-s,-tid$-"JiangHu.Treasure.Extra.Box.Number"04sb res_type$-004sbres_id$-004sbvalue$-404sbdesc$-"江湖宝藏额外宝箱个数" -s,-tid$-"Knight.maxTimes"04sbres_type$-004sbres_id$-004sb value$-204sbdesc$-"江湖试炼可以挑战的次数"-s,-tid$-"MasterContestManager.Coins"04sbres_type$-004sbres_id$-004sbvalue$-50000004sbdesc$-"王者擂台普通押注消耗" -s,-tid$-"KongfuMethod.EventStartRewards"04sbres_type$-004sb res_id$-004sb value$-9500404sbdesc$-"恩仇录活动开启奖励" -s,-tid$-"Zhengba.Time.ZhengbaFight"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"争霸赛战斗时间" -s,-tid$-"Kill.CoefficientMonny.Formula1"04sbres_type$-004sbres_id$-004sbvalue$-50004sbdesc$-"切磋计算公式中的[铜钱_系数] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+"-s,-tid$-"KongfuMethodSellbackQuality5Special"04sbres_type$-004sb res_id$-004sb value$-50004sb desc$-"品质5货币心法出售可获珠心币数量"-s,-tid$-"PotentialPracticeStage2"04sb res_type$-204sbres_id$-004sb value$-204sbdesc$-"潜修2阶段数值(1为数值,2为百分比)" -s,-tid$-"Activity.RechargeOrder.ticket1"04sbres_type$-004sbres_id$-3022704sbvalue$-604sbdesc$-"6元银票识别"-s,-tid$-"MonsterNian.myBeast.min"04sbres_type$-004sbres_id$-004sbvalue$-3000004sbdesc$-"打年兽自己的可以获得最小的元宝数"-s,-tid$-"Recycle.Role.Rank.Percent"04sbres_type$-004sbres_id$-004sb value$-7004sbdesc$-"卡牌等级经验回收百分比" -s,-tid$-"Refining.quality"04sbres_type$-004sbres_id$-004sb value$-604sbdesc$-"限制跳转品质(自本品质开始不会跳转)"-s,-tid$-"Activity.RechargeOrder.ticket3"04sbres_type$-004sbres_id$-3022904sbvalue$-9804sbdesc$-"98元银票识别"-s,-tid$-"Challenge.Time.Herolist.times"04sb res_type$-004sb res_id$-004sbvalue$-504sbdesc$-"群豪谱每日挑战次数" -s,-tid$-"MonsterNian.mybackBeast.min"04sbres_type$-004sbres_id$-004sbvalue$-4000004sbdesc$-"打年兽别人赶回来的可以获得最小的元宝数" -s,-tid$-"Kill.challenge.num"04sbres_type$-004sbres_id$-004sb value$-1004sbdesc$-"切磋榜排名前几可被所有人挑战"-s,-tid$-"Battlepettame2"04sb res_type$-004sbres_id$-004sbvalue$-13004sbdesc$-"驯驭二号坑属性"-s,-tid$-"MultiServerFightManager.ActivityState_1"04sbres_type$-004sb res_id$-004sbvalue$-15414004sb desc$-"资格赛结果展示结束时间(周二18:49)"-s,-tid$-"Recruit.Consume.Million"04sb res_type$-104sbres_id$-200104sb value$-3004sbdesc$-"万里挑一每次消耗的招募令个数"-s,-tid$-"Moheya.Challenge.Cooltime"04sbres_type$-004sb res_id$-004sbvalue$-60004sbdesc$-"摩诃崖挑战冷却时间(秒)"-s,-tid$-"Pulse.Factor.quality1"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"(/100)经脉丁品质系数"-s,-tid$-"Mine.Refresh.FreeTime"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"挖矿每日免费刷新次数" -s,-tid$-"ShiXinTai.needLevel.open"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"恩仇录开放需要的称号等级"-s,-tid$-"Kill.Search.ColdCD"04sbres_type$-004sbres_id$-004sb value$-30004sbdesc$-"切磋榜中,搜寻玩家的间隔CD(秒)"-s,-tid$-"GuildGive.Goods8_4"04sbres_type$-804sbres_id$-404sb value$-80004sb desc$-"紫色装备碎片捐赠每个可折返侠义值"-s,-tid$-"Datinum"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"答题数量"-s,-tid$-"EscortAgencyProsperityDegreeReward6"04sb res_type$-1704sb res_id$-3004sbvalue$-1000004sbdesc$-"镖行天下17名-30名奖励的繁荣幅度" -s,-tid$-"Transfer.Role.Rate"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"折算系数,暂定 30%" -s,-tid$-"VIP_BOX_14"04sbres_type$-004sb res_id$-004sbvalue$-4001604sbdesc$-"VIP14大礼包"-s,-tid$-"KongfuMethod.TeamInviteCooldown"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"恩仇录组队邀请冷却时间" -s,-tid$-"MonsterNian.DropGroup.Firecrackers"04sb res_type$-004sb res_id$-004sbvalue$-8200904sbdesc$-"打年兽中鞭炮可获奖励(填掉落组)" -s,-tid$-"Role.Level.MaxMultiple"04sbres_type$-004sbres_id$-004sb value$-104sbdesc$-"角色等级为主角等级的最高倍数"-s,-tid$-"fyrecordshuaxininitial"04sbres_type$-004sbres_id$-004sb value$-304sb desc$-"风云录每天免费刷新侠客次数"-s,-tid$-"GuildBoss.End.ShowTime"04sbres_type$-004sb res_id$-004sbvalue$-720004sbdesc$-"帮派演武结束展示时间(s)"-s,-tid$-"ZhuanPanShengJiFenXiang"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"升级时,分享游戏可获得的转盘次数"-s,-tid$-"yijianjinglian.Vip.Level"04sbres_type$-004sb res_id$-004sbvalue$-404sb desc$-"一键精炼功能开启VIP条件"-s,-tid$-"MultiServerFightManager.ActivityState_25"04sb res_type$-004sbres_id$-004sbvalue$-180004sbdesc$-"第二场积分赛后30分钟"-s,-tid$-"HELPERFINISHRADIO"04sb res_type$-004sb res_id$-004sb value$-100004sbdesc$-"直接完成炼化的概率"-s,-tid$-"ChangeEachSkyBookQuality6Num1"04sbres_type$-104sbres_id$-3021904sbvalue$-104sbdesc$-"红色天书置换所需材料"-s,-tid$-"MonsterNian.otherBeast.min"04sbres_type$-004sbres_id$-004sbvalue$-2000004sbdesc$-"打年兽别人赶过来的可以获得最小的元宝数" -s,-tid$-"Book.Position4.OpenLevel"04sbres_type$-004sbres_id$-004sb value$-5504sbdesc$-"第四个秘籍位开启等级" -s,-tid$-"MultiServerFightManager.ActivityState_14"04sbres_type$-004sbres_id$-004sbvalue$-42030004sbdesc$-"8强争霸赛结束(周五20:45)"-s,-tid$-"Challenge.Time.Chapter.price"04sbres_type$-004sbres_id$-004sbvalue$-1004sb desc$-"关卡体力,每次恢复花费元宝初始值"-s,-tid$-"MasterContestManager.Reward"04sb res_type$-004sbres_id$-004sb value$-7000104sbdesc$-"王者擂台普通押注奖励"-s,-tid$-"EscortAgencyStartBattle"04sbres_type$-004sbres_id$-004sbvalue$-41760004sbdesc$-"镖行天下开始战斗的时间" -s,-tid$-"Gang.Money.Member.Dismiss"04sbres_type$-004sb res_id$-004sb value$-20004sbdesc$-"开除帮派成员花费帮派资金" -s,-tid$-"ActivityRedpacketLastTime"04sbres_type$-004sbres_id$-004sbvalue$-180004sbdesc$-"帮派红包可领取时间"-s,-tid$-"WorldBossDefeatReward"04sbres_type$-004sbres_id$-004sbvalue$-9300104sbdesc$-"武林公敌击破奖励,此处填的是reward_configure" -s,-tid$-"RedpacketAnnNum"04sbres_type$-004sbres_id$-004sbvalue$-204sb desc$-"帮派红包发放数额公告"-s,-tid$-"PotentialPracticeLockCost1"04sbres_type$-104sbres_id$-3012504sbvalue$-504sbdesc$-"1阶段潜修锁消耗舍利子数量" -s,-tid$-"Chat.Server.num2"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"跨服聊天功能开启后,此后每级递增的次数"-s,-tid$-"Recycle.Role.Meridian.Breach.Percent"04sbres_type$-004sbres_id$-004sb value$-7004sbdesc$-"卡牌经脉突破消耗的精露回收百分比"-s,-tid$-"MultiServerFightManager.Onehours"04sbres_type$-004sbres_id$-004sbvalue$-120004sbdesc$-"跨服个人淘汰赛阶段每轮间隔20分钟"-s,-tid$-"Gang.Sycee.Buff_Building.Refresh"04sbres_type$-404sb res_id$-004sbvalue$-2004sbdesc$-"刷新繁荣建筑花费元宝"-s,-tid$-"Kill.Constant1.Formula1"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"切磋计算公式中的[常数1] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系"-s,-tid$-"Challenge.Time.HeroList.dailyBuyChallengeTimes"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"默认每日可购买群豪谱体力"-s,-tid$-"Kill.Constant3.Formula2"04sb res_type$-004sb res_id$-004sb value$-104sbdesc$-"切磋计算公式中的[常数3] 实际切磋积分=(等级差(挑战者等级-常数1)/常数2+常数"-s,-tid$-"Fight.SkillAttackAnger"04sbres_type$-004sbres_id$-004sbvalue$-504sb desc$-"技能攻击未致死增长怒气" -s,-tid$-"GuildGive.Goods7_5"04sbres_type$-704sbres_id$-504sbvalue$-100004sbdesc$-"橙色侠客碎片捐赠每个可折返侠义值"-s,-tid$-"BattleArrayPayBackBreakScale"04sbres_type$-004sbres_id$-004sbvalue$-600004sb desc$-"阵法出售,返还的突破残页&阵心石比例"-s,-tid$-"CrossGuildBattleManager.ActivityState_2"04sbres_type$-004sbres_id$-004sbvalue$-17280004sbdesc$-"帮派跨服开始报名时间(周三00:00)" -s,-tid$-"Challenge.Time.Treasure.cooltime"04sbres_type$-004sbres_id$-004sbvalue$-30000004sbdesc$-"江湖宝藏战斗恢复挑战次数冷却时间(毫秒),0表示无限长时间"-s,-tid$-"JiangHu.Treasure.Extra.Open.Consume.Sycee"04sbres_type$-404sbres_id$-004sbvalue$-10004sb desc$-"江湖宝藏中额外打开所有额外奖励宝箱所需要的元宝花销"-s,-tid$-"Personal.Battle.Bet.Coins"04sb res_type$-004sbres_id$-004sbvalue$-50000004sbdesc$-"跨服个人战普通押注消耗"-s,-tid$-"ContestCreatATeamName"04sbres_type$-004sbres_id$-004sbvalue$-004sb desc$-"队" -s,-tid$-"KillIdea.SkillAttackDieAnger"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"技能出手致死额外增长杀意"-s,-tid$-"Chat.Server.Level"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"跨服聊天功能开放等级"-s,-tid$-"Jiuguan.Qiyuan.Time"04sbres_type$-004sbres_id$-004sbvalue$-6004sbdesc$-"祈愿间隔时间(秒)"-s,-tid$-"Challenge.Time.Default.buyPower"04sb res_type$-004sbres_id$-004sbvalue$-104sbdesc$-"默认一次购买体力次数"-s,-tid$-"Challenge.Time.Treasure.price"04sbres_type$-004sb res_id$-004sbvalue$-1004sbdesc$-"江湖宝藏战斗体力单价(元宝)"-s,-tid$-"RedpacketMinNum"04sbres_type$-004sb res_id$-004sbvalue$-504sbdesc$-"帮派红包最少发放个数" -s,-tid$-"Role.Email.Level"04sbres_type$-004sb res_id$-004sb value$-504sbdesc$-"角色升级欢迎邮件"-s,-tid$-"VIP_BOX_5"04sbres_type$-004sbres_id$-004sbvalue$-4000704sbdesc$-"VIP5大礼包"-s,-tid$-"Challenge.Time.Skill.cooltime"04sbres_type$-004sb res_id$-004sbvalue$-60000004sbdesc$-"技能点恢复冷却时间(毫秒)"-s,-tid$-"BattlePet.Free.qualityReturn"04sbres_type$-004sbres_id$-004sbvalue$-6004sbdesc$-"战宠放生,升品材料返还比例(70即70%)"-s,-tid$-"BattlePet.WhichQualityOpenXunLianShi"04sbres_type$-004sbres_id$-004sb value$-304sbdesc$-"战宠在哪个品质开启训练师"-s,-tid$-"Activity.RechargeOrder.box6"04sbres_type$-104sbres_id$-4034804sb value$-3023204sb desc$-"648元返利箱识别" -s,-tid$-"EscortAgencyWheel"04sbres_type$-004sbres_id$-004sbvalue$-3504sbdesc$-"车轮坏了,车获得积分速度降低百分比"-s,-tid$-"Pulse.Refresh.prop2"04sb res_type$-004sbres_id$-004sbvalue$-3002004sbdesc$-"洗脉物品2-通心丸"-s,-tid$-"PowerCompareFormula3"04sb res_type$-004sbres_id$-004sbvalue$-850004sbdesc$-"战力考校大类评分,65%~85%为卓越"-s,-tid$-"MysteryShop.Constant1.TriggerPve"04sbres_type$-004sb res_id$-004sb value$-104sb desc$-"触发性购买_PVE触发几率"-s,-tid$-"Gangwar.Hurt.attenuation"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"胜利后属性衰减"-s,-tid$-"BiblePracticeRate3"04sbres_type$-004sbres_id$-004sbvalue$-40004sbdesc$-"天书研修随机到蓝色的几率"-s,-tid$-"Gang.Num.Capacity.Init"04sbres_type$-004sb res_id$-004sb value$-2004sbdesc$-"一级帮派成员容量"-s,-tid$-"Shop.Random.Refresh.Interval"04sbres_type$-004sbres_id$-004sbvalue$-2880000004sbdesc$-"玩家商店自动刷新时间间隔(毫秒)" -s,-tid$-"fyrecordinitial"04sbres_type$-004sbres_id$-004sbvalue$-504sb desc$-"风云录初始挑战次数"-s,-tid$-"MasterContestManager.ScoreBattleStart"04sbres_type$-004sbres_id$-004sb value$-6840004sb desc$-"王者擂台积分赛开始"-s,-tid$-"Pulse.Factor.attribute11"04sbres_type$-004sbres_id$-004sbvalue$-20004sb desc$-"(/100)毒抗加成系数"-s,-tid$-"fyrecordfrequency"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"风云录每次购买次数"-s,-tid$-"CrossGuildBattleManager.ActivityState_Apply_End_1"04sb res_type$-004sbres_id$-004sb value$-24060004sbdesc$-"帮派跨服战斗结束时间(周三18:50)"-s,-tid$-"hurt.decay.row.one"04sb res_type$-004sb res_id$-004sbvalue$-10004sbdesc$-"横排第二排衰减系数"-s,-tid$-"PeakEveryDayNum"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"论剑峰每天获得的挑战次数"-s,-tid$-"Activity.RechargeOrder.box1"04sb res_type$-004sbres_id$-4034304sbvalue$-3022704sbdesc$-"6元返利箱识别"-s,-tid$-"MultiServerFightManager.ActivityState_8"04sb res_type$-004sbres_id$-004sb value$-24666004sbdesc$-"第二场跨服积分赛结果展示开始(周三20:31)"-s,-tid$-"PowerCompareCalculate1"04sbres_type$-004sbres_id$-004sb value$-1000004sbdesc$-"公式中的10000(装备当前值=N1*(权重/总权重)*10000+ N2*(权重/总权重)*100"-s,-tid$-"fyrecord3"04sbres_type$-004sbres_id$-004sb value$-1504sbdesc$-"风云录紫侠刷新个数(32个)" -s,-tid$-"BattlePet.Free.starReturn"04sbres_type$-004sbres_id$-004sbvalue$-6004sbdesc$-"战宠放生,升星材料返还比例(70即70%)"-s,-tid$-"EscortAgencyComeBackToLife"04sbres_type$-004sbres_id$-004sbvalue$-30004sbdesc$-"防守方复活所需时间秒"-s,-tid$-"CrossGuildBattleManager.ActivityState_Fight_Wait"04sbres_type$-004sbres_id$-004sbvalue$-25920004sbdesc$-"帮派跨服战斗结束时间(周四00:00)"-s,-tid$-"ChangeEachMilitarycienceQuality4Num3"04sbres_type$-104sbres_id$-3025104sbvalue$-104sbdesc$-"紫色阵法置换所需高级材料"-s,-tid$-"roletalent"04sb res_type$-004sbres_id$-004sbvalue$-1504sbdesc$-"侠客突破上限"-s,-tid$-"Equip.Refining.Consume.Goods"04sbres_type$-104sbres_id$-3002104sbvalue$-104sbdesc$-"装备精炼消耗的物品以及个数配置。"-s,-tid$-"Knight.loseReward"04sb res_type$-004sbres_id$-004sbvalue$-7011004sbdesc$-"江湖试炼失败可获得的奖励"-s,-tid$-"HeroTurn5To4PayBackNumRate"04sbres_type$-004sbres_id$-004sbvalue$-800004sbdesc$-"侠客转换,橙转紫返还丹比例" -s,-tid$-"Mission.ManyQuick.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-404sbdesc$-"可以使用扫荡N次功能的VIP等级(仅前端限制)"-s,-tid$-"Equip.Refining.OneKey.Vip"04sbres_type$-004sbres_id$-004sbvalue$-1904sb desc$-"装备一键精练到满级的需要的VIP等级"-s,-tid$-"CrossGuildBattleManager.ActivityState_Fight_End_1"04sbres_type$-004sbres_id$-004sbvalue$-24666004sb desc$-"帮派跨服战斗结束时间(周三20:30)"-s,-tid$-"Activity.RechargeOrder.ticket6"04sbres_type$-004sbres_id$-3023204sbvalue$-64804sb desc$-"648元银票识别"-s,-tid$-"MasterContestManager.RedPackTimeGo"04sbres_type$-004sbres_id$-004sbvalue$-720004sbdesc$-"王者擂台红包持续时间"-s,-tid$-"EscortAgencyDefenderLowAttribute"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"镖行天下防守方战斗的属性削减(百分比)"-s,-tid$-"Book.Capacity.TempBook"04sb res_type$-004sbres_id$-004sb value$-804sbdesc$-"临时秘籍背包容量"-s,-tid$-"KongfuMethod.PVP.RobberyProbabilityCost2"04sbres_type$-004sbres_id$-004sbvalue$-450004sbdesc$-"恩仇录中抢夺玩家时,消耗体力2抢夺到残页的概率"-s,-tid$-"MultiServerFightManager.ActivityState_21"04sbres_type$-004sbres_id$-004sbvalue$-60480004sbdesc$-"2强预览结束(周日24:00)"-s,-tid$-"Recruit.Consume.Sycee.Hundred"04sb res_type$-404sbres_id$-004sbvalue$-50004sbdesc$-"百里挑一,自动消费元宝招募,当没有招募令时自动扣除" -s,-tid$-"KillIdea.BackAttackAnger"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"反击未致死增长杀意"-s,-tid$-"Recruit.Consume.Sycee.Million.Batch"04sbres_type$-404sbres_id$-004sbvalue$-2888804sbdesc$-"万里挑一,连抽10次的消耗"-s,-tid$-"Challenge.Herolist.Win.Jifen"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"群豪谱战斗胜利获得积分"-s,-tid$-"VIP_BOX_13"04sb res_type$-004sbres_id$-004sbvalue$-4001504sbdesc$-"VIP13大礼包"-s,-tid$-"VIP_BOX_0"04sbres_type$-004sbres_id$-004sbvalue$-4001804sb desc$-"VIP0大礼包"-s,-tid$-"RedpacketRcvNum"04sbres_type$-004sbres_id$-004sbvalue$-300004sbdesc$-"帮派红包接受数额公告"-s,-tid$-"MultiServerFightManager.ActivityState_18"04sb res_type$-004sb res_id$-004sbvalue$-51840004sbdesc$-"4强预览结束(周六24:00)"-s,-tid$-"ZhengMo.challengeTime"04sbres_type$-004sbres_id$-004sbvalue$-6004sbdesc$-"正魔大战抢位的CD时间(秒)"-s,-tid$-"BattleArrayResearch.MaxLv"04sbres_type$-004sb res_id$-004sbvalue$-10004sb desc$-"默认深研等级上限"-s,-tid$-"MultiServerFightManager.ActivityState_11"04sbres_type$-004sb res_id$-004sbvalue$-33390004sbdesc$-"16强争霸赛结束(周四20:45)"-s,-tid$-"Mission.Reset.Times.price"04sbres_type$-004sb res_id$-004sb value$-5004sbdesc$-"关卡重置挑战次数单价(元宝)"-s,-tid$-"Shop.Random.Refresh.Count.JIA"04sb res_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"玩家随机商店商店第几次后必产出甲品道具"-s,-tid$-"ChangeEachSkyBookQuality6Num2"04sbres_type$-1604sbres_id$-004sb value$-5000004sbdesc$-"红色天书置换所需阅历"-s,-tid$-"Datirewards.Pr"04sbres_type$-004sb res_id$-004sbvalue$-100004sbdesc$-"答题额外奖励概率(万分比)"-s,-tid$-"MonsterNian.Damage.Firecrackers"04sb res_type$-004sbres_id$-004sbvalue$-104sbdesc$-"打年兽中鞭炮对年兽造成伤害"-s,-tid$-"ChangeEachMilitarycienceQuality6Num2"04sbres_type$-304sbres_id$-004sbvalue$-5000004sbdesc$-"红色阵法置换所需铜币" -s,-tid$-"Book.Position3.OpenLevel"04sbres_type$-004sb res_id$-004sbvalue$-4504sbdesc$-"第三个秘籍位开启等级" -s,-tid$-"Zhengba.Time.Zhanshi"04sb res_type$-004sbres_id$-004sbvalue$-004sbdesc$-"争霸赛展示时间"-s,-tid$-"Challenge.Time.Skill.times"04sb res_type$-004sbres_id$-004sbvalue$-504sbdesc$-"每日技能点数"-s,-tid$-"MonsterNian.otherBeast.max"04sbres_type$-004sbres_id$-004sbvalue$-3000004sbdesc$-"打年兽别人赶过来的可以获得最大的元宝数"-s,-tid$-"PotentialPracticeLockCost2"04sbres_type$-104sbres_id$-3028604sbvalue$-104sb desc$-"2阶段潜修锁消耗琉璃子数量"-s,-tid$-"Book.Position2.OpenLevel"04sbres_type$-004sbres_id$-004sbvalue$-3504sbdesc$-"第二个秘籍位开启等级"-s,-tid$-"Gangwar.Team.Time"04sbres_type$-004sbres_id$-004sbvalue$-360004sbdesc$-"帮派战每轮间隔时间(秒)"-s,-tid$-"Gang.Num.Capacity.Level_Step"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"每升一级帮派容量增加"-s,-tid$-"Power_activity_over"04sbres_type$-004sbres_id$-004sbvalue$-704sb desc$-"战力活动7天结束"-s,-tid$-"Forgin.ReBirth.LTD.ReturnRation"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"侠客重生炼体炼体丹返回比例"-s,-tid$-"MonsterNian.Mine.RefreshTime"04sbres_type$-004sbres_id$-004sbvalue$-720004sbdesc$-"赶年兽中自己的年兽刷新时间间隔(单位:s)"-s,-tid$-"KongfuMethod.PVP.RobberyProbabilityCost1"04sbres_type$-004sbres_id$-004sbvalue$-250004sbdesc$-"恩仇录中抢夺玩家时,消耗体力1抢夺到残页的概率"-s,-tid$-"Book.Sycee.Step.CallMaster"04sbres_type$-004sb res_id$-004sbvalue$-404sbdesc$-"召唤大师元宝增量"-s,-tid$-"TianJiLunPurpleCoin"04sbres_type$-304sb res_id$-004sbvalue$-10000004sbdesc$-"天机轮紫币消耗获得铜币数量"-s,-tid$-"Personal.Battle.Bet.Reward"04sbres_type$-004sbres_id$-004sbvalue$-7000104sbdesc$-"跨服个人战普通押注奖励"-s,-tid$-"Activity.RechargeOrder.box4"04sbres_type$-104sbres_id$-4034604sbvalue$-3023004sb desc$-"198元返利箱识别" -s,-tid$-"AdventureTreasureInfiniteModeProbablity"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"游历埋宝时触发无量宝藏状态的概率"-s,-tid$-"SYSEENNUM"04sb res_type$-004sbres_id$-004sbvalue$-2004sbdesc$-"助力获得元宝数量"-s,-tid$-"ChangeEachMilitarycienceQuality4Num1"04sbres_type$-104sbres_id$-3020204sb value$-104sbdesc$-"紫色阵法置换所需材料"-s,-tid$-"EscortAgencyLateFill"04sbres_type$-404sb res_id$-004sbvalue$-5004sb desc$-"镖行天下补报名需要的元宝数"-s,-tid$-"MultiServerFightManager.ActivityState_2"04sbres_type$-004sbres_id$-004sbvalue$-15480004sbdesc$-"第一场跨服积分赛开始(周二19:00)"-s,-tid$-"Kill.CancelRefreshCD.Gold"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"清除刷新切磋玩家CD所需要的元宝数" -s,-tid$-"VIP_BOX_15"04sbres_type$-004sbres_id$-004sbvalue$-4001704sbdesc$-"VIP15大礼包"-s,-tid$-"MultiServerFightManager.ActivityState_23"04sb res_type$-004sbres_id$-004sb value$-180004sbdesc$-"第一场积分赛后30分钟"-s,-tid$-"BreakJapanPlaceInviteOthersCD"04sb res_type$-004sb res_id$-004sbvalue$-3004sbdesc$-"勇闯东瀛岛,江湖邀请的发布CD(秒)"-s,-tid$-"Mine.Battle.Lock.Time"04sb res_type$-004sbres_id$-004sbvalue$-60004sb desc$-"战斗上锁时间" -s,-tid$-"CrossGuildBattleManager.ActivityState_Fight_Begin_1"04sbres_type$-004sbres_id$-004sbvalue$-24120004sbdesc$-"帮派跨服战斗结束时间(周三19:00)" -s,-tid$-"Gang.Money.Goods_Building.Uplevel.Init"04sbres_type$-004sbres_id$-004sbvalue$-1000004sbdesc$-"一级帮派贡献建筑升级花费帮派资金"-s,-tid$-"Recruit.Consume.Sycee.Million"04sb res_type$-404sbres_id$-004sbvalue$-300004sbdesc$-"万里挑一,自动消费元宝招募,当没有招募令时自动扣除"-s,-tid$-"Book.Position1.OpenLevel"04sbres_type$-004sbres_id$-004sbvalue$-2504sbdesc$-"第一个秘籍位开启等级"-s,-tid$-"ChangeEachMilitarycienceQuality6Num1"04sbres_type$-104sbres_id$-3020304sbvalue$-104sbdesc$-"红色阵法置换所需材料"-s,-tid$-"MasterContestManager.BigReward"04sbres_type$-004sbres_id$-004sbvalue$-7000304sb desc$-"王者擂台高级押注奖励"-s,-tid$-"ChangeEachMilitarycienceQuality5Num2"04sb res_type$-304sbres_id$-004sbvalue$-5000004sb desc$-"橙色阵法置换所需铜币"-s,-tid$-"Gangwar.Warstart.Over"04sbres_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"报名截止时间-战斗开始时间(计算报名-战斗开始时间,单位秒)"-s,-tid$-"ChangeEachSkyBookQuality5Num1"04sb res_type$-104sb res_id$-3020104sb value$-104sbdesc$-"橙色天书置换所需材料"-s,-tid$-"LadderRaceIfWinThreeThenThis"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"天阶争霸若玩家上一天胜利次数=3,则第二天必定刷出一位当前段位战力前50的玩家(暂时不可超过50)"-s,-tid$-"VIP_BOX_11"04sb res_type$-004sbres_id$-004sbvalue$-4001304sbdesc$-"VIP11大礼包" -s,-tid$-"MonsterNian.Credit.Firecrackers"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"打年兽中每次消耗鞭炮可获积分" -s,-tid$-"Challenge.Time.Treasure.dailyBuyChallengeTimes"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"默认每日可购江湖宝藏塔体力" -s,-tid$-"EscortAgencyFillUpWheel"04sbres_type$-004sbres_id$-004sbvalue$-704sb desc$-"镖行天下部位报名上限-轮子"-s,-tid$-"Employ.gap.Level"04sbres_type$-004sbres_id$-004sb value$-2004sbdesc$-"角色雇佣相差的最大等级"-s,-tid$-"PowerCompareFormula1"04sbres_type$-004sbres_id$-004sbvalue$-300004sbdesc$-"战力考校大类评分,0%~40%为平凡"-s,-tid$-"Shop.Random.Refresh.Cost.Step"04sbres_type$-004sbres_id$-004sbvalue$-2004sbdesc$-"玩家随机商店手动刷新花费元宝递增步长"-s,-tid$-"KillIdea.BackAttackDieAnger"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"反击致死额外增长杀意"-s,-tid$-"NumberOfRefinery"04sbres_type$-004sbres_id$-004sb value$-804sbdesc$-"玩家每天可以炼化的次数"-s,-tid$-"Moheya.Open.Level"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"摩诃崖开放等级" -s,-tid$-"Chat.Public.num2"04sb res_type$-004sbres_id$-004sbvalue$-004sbdesc$-"聊天功能开启后,此后每级递增的次数" -s,-tid$-"EscortAgencyFillUpCarriage"04sbres_type$-004sb res_id$-004sbvalue$-1504sbdesc$-"镖行天下部位报名上限-车厢"-s,-tid$-"Gang.Money.Buff_Building.Uplevel.Init"04sbres_type$-004sbres_id$-004sbvalue$-1000004sbdesc$-"一级帮派繁荣建筑升级花费帮派资金"-s,-tid$-"Yabiao.Cleancd.cost"04sbres_type$-404sb res_id$-004sb value$-204sbdesc$-"快马加鞭消耗"-s,-tid$-"GuildGive.OpenLevel"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"济世堂开启所需帮派等级"-s,-tid$-"RedpacketMinTime"04sbres_type$-004sbres_id$-004sbvalue$-8640004sb desc$-"帮派红包最少发放及接受时间"-s,-tid$-"Chat.Public.VipLevel"04sbres_type$-004sbres_id$-004sbvalue$-1904sbdesc$-"聊天功能VIP等级"-s,-tid$-"Challenge.Time.Herolist.buyCount"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"群豪谱一次购买体力数量"-s,-tid$-"LadderRaceIfWinFiveThenThis"04sbres_type$-004sbres_id$-004sbvalue$-3004sbdesc$-"天阶争霸若玩家上一天胜利次数=5,则第二天必定刷出一位当前段位战力前30的玩家"-s,-tid$-"Challenge.Time.Skill.NeedVIP"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"可使用元宝恢复技能点的VIP等级(仅前端限制)" -s,-tid$-"Recruit.Probability.Hundred"04sbres_type$-004sbres_id$-004sb value$-20004sb desc$-"百里挑一,每失败一次增加的获取紫卡概率.10000表示100%"-s,-tid$-"Player.Init.Coin"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"玩家初始铜币"-s,-tid$-"EscortAgencyProsperityDegreeChoose3"04sb res_type$-004sbres_id$-004sb value$-300004sbdesc$-"(改用其他表)镖行天下紫色镖车所需繁荣度" -s,-tid$-"Role.Train.StarUp.Consume.Card"04sb res_type$-304sb res_id$-004sb value$-1000004sbdesc$-"角色培养-升星每个卡牌狗粮所需要消耗的铜币数量" -s,-tid$-"Message.GM.Duration"04sbres_type$-004sbres_id$-004sbvalue$-704sbdesc$-"GM消息过期时长(天)"-s,-tid$-"Yabiao.Refresh.First.cost"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"第一次刷新价格"-s,-tid$-"Zhengba.Time.Wait"04sbres_type$-004sbres_id$-004sbvalue$-3600004sbdesc$-"争霸赛等待时间"-s,-tid$-"Challenge.Time.Herolist.price"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"群豪谱战斗体力单价(元宝)"-s,-tid$-"BattleArrayChangeLockMoney"04sbres_type$-004sbres_id$-004sb value$-20004sbdesc$-"易位锁定消耗元宝数量" -s,-tid$-"GuildBoss.Secondly"04sbres_type$-004sbres_id$-004sbvalue$-70004sbdesc$-"帮派演武触发boss需要的忠义值"-s,-tid$-"EscortAgencyFlag"04sbres_type$-004sbres_id$-004sb value$-2004sb desc$-"镖旗坏了帮派成员全属性降低百分比"-s,-tid$-"Serdang.Open.Cycle"04sbres_type$-004sbres_id$-004sb value$-2804sbdesc$-"无量山噩梦开放周期" -s,-tid$-"Kill.Constant1.Formula2"04sb res_type$-004sbres_id$-004sb value$-8004sbdesc$-"切磋计算公式中的[常数1] 实际切磋积分=(等级差(挑战者等级-常数1)/常数2+常数"-s,-tid$-"EscortAgencyProsperityDegreeReward1"04sbres_type$-104sbres_id$-104sbvalue$-3000004sbdesc$-"镖行天下1名-1名奖励的繁荣幅度" -s,-tid$-"Personal.Battle.Cycle"04sbres_type$-004sbres_id$-004sbvalue$-1404sbdesc$-"跨服个人战开放周期"-s,-tid$-"MasterContestManager.RedPackMoney"04sbres_type$-004sb res_id$-004sbvalue$-1004sb desc$-"王者擂台擂主充值648后所有玩家获得红包中的元宝数"-s,-tid$-"Decompositionoflife"04sb res_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"天命分解经验值转换成精魄的比例"-s,-tid$-"Pulse.Position2.Quality.open"04sbres_type$-004sb res_id$-004sb value$-204sbdesc$-"经脉2(冲脉)开启的角色品质" -s,-tid$-"LadderRaceIfWinFourThenThis"04sb res_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"天阶争霸若玩家上一天胜利次数=4,则第二天必定刷出一位当前段位战力前50的玩家"-s,-tid$-"Transfer.Role.Cost"04sbres_type$-304sbres_id$-004sbvalue$-1000004sbdesc$-"传功每个角色所需要的铜币数量" -s,-tid$-"Pulse.Uplevel.soul"04sbres_type$-004sb res_id$-004sbvalue$-1004sbdesc$-"经脉升一级消耗侠魂"-s,-tid$-"HomeShareNum"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"家园转盘分享可获得的转盘次数" -s,-tid$-"EquipmentThroughSoldNum"04sbres_type$-004sbres_id$-004sbvalue$-600004sb desc$-"出售装备后,返还的升阶材料比值"-s,-tid$-"ShiXinTai.needLevel.createTeam"04sbres_type$-004sb res_id$-004sbvalue$-1004sbdesc$-"恩仇录需要的称号等级"-s,-tid$-"VIP_BOX_3"04sbres_type$-004sbres_id$-004sbvalue$-4000504sbdesc$-"VIP3大礼包"-s,-tid$-"Pulse.Factor.attribute1"04sb res_type$-004sbres_id$-004sbvalue$-100004sbdesc$-"(/100)气血加成系数"-s,-tid$-"Pulse.Factor.attribute12"04sb res_type$-004sb res_id$-004sbvalue$-100004sb desc$-"(/100)暴击加成系数"-s,-tid$-"CrossGuildBattleManager.ActivityState_Apply_End_2"04sbres_type$-004sbres_id$-004sbvalue$-32700004sbdesc$-"帮派跨服战斗结束时间(周四18:50)"-s,-tid$-"KongfuMethod.MaxCoinRobbed4"04sb res_type$-004sbres_id$-004sbvalue$-10004sb desc$-"抢夺品质4心法可得货币最大值"-s,-tid$-"Challenge.Time.Herolist.cooltime"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"群豪谱战斗恢复挑战次数冷却时间(毫秒),0表示无限长时间"-s,-tid$-"MonsterNian.Reborn.CooldownTime"04sbres_type$-004sbres_id$-004sb value$-6004sbdesc$-"打年兽时年兽被打跑后刷新时间(s)"-s,-tid$-"Zhengba.Time.Fight"04sbres_type$-004sbres_id$-004sbvalue$-180004sbdesc$-"争霸赛战斗时间" -s,-tid$-"GuildBoss.OpenLevel"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"帮派演武开启所需帮派等级"-s,-tid$-"AdventureKillItemDropNum"04sbres_type$-004sbres_id$-004sbvalue$-804sbdesc$-"游历切磋获得道具数量"-s,-tid$-"Invite.Validate.Level"04sbres_type$-004sbres_id$-004sbvalue$-2904sbdesc$-"受邀有礼等级限制"-s,-tid$-"TianJiLun.Need.Power"04sb res_type$-004sb res_id$-004sbvalue$-3004sbdesc$-"天机轮显示需要的最低战力"-s,-tid$-"RedpacketLastTime"04sbres_type$-004sbres_id$-004sbvalue$-720004sbdesc$-"帮派红包可领取时间"-s,-tid$-"Kill.Not.In.Rank"04sb res_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"切磋榜中,多少名以后显示未上榜" -s,-tid$-"Pulse.Factor.attribute5"04sbres_type$-004sbres_id$-004sb value$-60004sb desc$-"(/100)身法加成系数"-s,-tid$-"BattleArrayPayBackGooderScale"04sb res_type$-004sbres_id$-004sbvalue$-600004sbdesc$-"阵法出售,返还的强化材料比例"-s,-tid$-"Player.Exp.Power.Multiple"04sbres_type$-004sbres_id$-004sbvalue$-8004sb desc$-"一体力对应的玩家团队经验"-s,-tid$-"MonsterNian.TotalHealth"04sbres_type$-004sb res_id$-004sbvalue$-100004sbdesc$-"打年兽中年兽总体力" -s,-tid$-"VIP_BOX_2"04sbres_type$-004sb res_id$-004sbvalue$-4000404sbdesc$-"VIP2大礼包"-s,-tid$-"Book.MaxQuality"04sb res_type$-004sbres_id$-004sbvalue$-404sbdesc$-"秘籍最大品质" -s,-tid$-"KongfuMethodSellbackQuality4Special"04sbres_type$-004sbres_id$-004sbvalue$-40004sbdesc$-"品质4货币心法出售可获珠心币数量"-s,-tid$-"YiJianTuoGuanTime"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"一键托管每次模拟点击的间隔时间(毫秒)"-s,-tid$-"PotentialPracticeStage1"04sb res_type$-104sbres_id$-004sbvalue$-104sbdesc$-"潜修1阶段数值(1为数值,2为百分比)"-s,-tid$-"Pulse.Factor.attribute2"04sb res_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"(/100)武力加成系数"-s,-tid$-"RolePractice.needLevel"04sbres_type$-004sbres_id$-004sbvalue$-1004sb desc$-"侠客修炼需要的称号等级"-s,-tid$-"MonsterNian.Refresh.Mine"04sbres_type$-004sbres_id$-004sb value$-304sbdesc$-"赶年兽中自己的年兽每日驱赶只数" -s,-tid$-"MonsterNian.Others.TimeLimitation"04sb res_type$-004sbres_id$-004sb value$-360004sbdesc$-"赶年兽中他人赶来的年兽存在时间限制(单位:s)"-s,-tid$-"Player.Init.Sycee"04sbres_type$-004sb res_id$-004sbvalue$-004sbdesc$-"玩家初始元宝"-s,-tid$-"MonsterNian.Probability.Fireworks"04sbres_type$-004sbres_id$-004sbvalue$-8004sbdesc$-"打年兽中冲天炮掉落奖励概率(百分比)"-s,-tid$-"BattleArrayPayBackGooderID"04sbres_type$-004sbres_id$-004sb value$-3016104sbdesc$-"阵法出售,返还的强化材料ID"-s,-tid$-"MonsterNian.myBeast.max"04sbres_type$-004sbres_id$-004sbvalue$-6000004sbdesc$-"打年兽自己的可以获得最大的元宝数"-s,-tid$-"specialDati"04sbres_type$-004sb res_id$-004sbvalue$-3004sbdesc$-"第X道题特殊奖励"-s,-tid$-"VIP_BOX_4"04sbres_type$-004sbres_id$-004sbvalue$-4000604sb desc$-"VIP4大礼包" -s,-tid$-"EquipmentRecastExtraLevelNeeds"04sbres_type$-004sbres_id$-004sbvalue$-504sb desc$-"装备重铸额外品质升级所需求的装备最低品质"-s,-tid$-"CrossGuildBattleManager.applyInterval"04sb res_type$-004sbres_id$-004sbvalue$-1004sb desc$-"帮派跨服报名间隔时间"-s,-tid$-"GambleOneKeyTime3"04sbres_type$-004sb res_id$-004sbvalue$-20004sb desc$-"一键赌石次数"-s,-tid$-"Datidropgroup1"04sbres_type$-004sbres_id$-004sbvalue$-8603704sbdesc$-"答题奖励"-s,-tid$-"ShareWayLevelupOpen"04sbres_type$-004sbres_id$-004sbvalue$-2104sbdesc$-"第多少级在升级界面开启分享接口"-s,-tid$-"Challenge.Time.Skill.price"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"技能点单价(元宝0)"-s,-tid$-"Activity.RechargeOrder.ticket5"04sbres_type$-004sbres_id$-3023104sbvalue$-32804sbdesc$-"328元银票识别" -s,-tid$-"Challenge.Time.Climb.price"04sbres_type$-004sbres_id$-004sbvalue$-5004sb desc$-"爬塔战斗体力单价(元宝)"-s,-tid$-"Challenge.Time.Treasure.NeedVIP"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"可使用元宝恢复江湖宝藏挑战次数的VIP等级(仅前端限制)"-s,-tid$-"Zhengba.Time.Yazhu1"04sbres_type$-004sbres_id$-004sbvalue$-4650004sb desc$-"八强押注时间节点" -s,-tid$-"EscortAgencyProsperityDegreeChoose2"04sbres_type$-004sbres_id$-004sb value$-200004sbdesc$-"(改用其他表)镖行天下蓝色镖车所需繁荣度" -s,-tid$-"MultiServerFightManager.ActivityState_6"04sbres_type$-004sbres_id$-004sbvalue$-24120004sbdesc$-"第二场跨服积分赛开始(周三19:00)"-s,-tid$-"Activity.RechargeOrder.ticket2"04sbres_type$-004sbres_id$-3022804sbvalue$-3004sbdesc$-"30元银票识别"-s,-tid$-"Adventure.MustGet.Num"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"游历中,前期必掉精要的次数"-s,-tid$-"Skill.ReBirth.ReturnRatio"04sbres_type$-1004sb res_id$-3031004sbvalue$-7004sbdesc$-"侠客重生技能返还比例"-s,-tid$-"KillIdea.AttackAnger"04sbres_type$-004sbres_id$-004sbvalue$-2004sbdesc$-"普攻出手未致死增长杀意"-s,-tid$-"Yabiao.Refresh.Cost.step"04sbres_type$-004sb res_id$-004sbvalue$-004sbdesc$-"押镖刷新价格递增"-s,-tid$-"Activity.RechargeOrder.box2"04sbres_type$-004sb res_id$-4034404sbvalue$-3022804sbdesc$-"30元返利箱识别"-s,-tid$-"BattlePet.Free.MoneyReturn"04sb res_type$-304sbres_id$-004sb value$-100000004sbdesc$-"战宠放生,每个战宠的铜币数量" -s,-tid$-"FundBuyLevel"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"基金在多少级之后不可购买"-s,-tid$-"GuildGive.Goods8_5"04sbres_type$-804sbres_id$-504sbvalue$-150004sbdesc$-"橙色装备碎片捐赠每个可折返侠义值"-s,-tid$-"Chat.Server.VipLevel"04sbres_type$-004sbres_id$-004sbvalue$-1904sb desc$-"跨服聊天功能VIP等级"-s,-tid$-"KongfuMethod.BonusProbability"04sb res_type$-004sb res_id$-004sb value$-200004sb desc$-"恩仇录中组队状态下队员抢夺成功时获得额外残页箱的概率"-s,-tid$-"Challenge.Time.Climb.dailyBuyChallengeTimes"04sbres_type$-004sb res_id$-004sbvalue$-004sbdesc$-"默认每日可购买爬塔体力" -s,-tid$-"Challenge.Free.Quick.Pass"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"每天免费扫荡次数"-s,-tid$-"Chat.Public.Level"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"聊天功能开放等级"-s,-tid$-"MonsterNian.Probability.Firecrackers"04sbres_type$-004sbres_id$-004sbvalue$-5004sb desc$-"打年兽中鞭炮掉落奖励概率(百分比)" -s,-tid$-"VIP_BOX_12"04sb res_type$-004sbres_id$-004sb value$-4001404sbdesc$-"VIP12大礼包"-s,-tid$-"Recruit.Probability.Million"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"万里挑一,每失败一次增加的获取紫卡概率.10000表示100%"-s,-tid$-"Bloody.Min.PlayerLevel"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"血战开放玩家等级"-s,-tid$-"Datitime"04sbres_type$-004sbres_id$-004sbvalue$-360004sbdesc$-"答题超时时间"-s,-tid$-"Shop.Random.Size"04sbres_type$-004sbres_id$-004sb value$-804sbdesc$-"随机商店容量"-s,-tid$-"Invite.Receive.RewardId"04sbres_type$-004sbres_id$-004sbvalue$-320004sbdesc$-"领取(验证)邀请码奖励ID"-s,-tid$-"MasterContestManager.RedPackChargeID"04sbres_type$-004sbres_id$-004sbvalue$-604sb desc$-"王者擂台发红包所需的充值ID"-s,-tid$-"Kill.CoefficientKill.Formula1"04sb res_type$-004sbres_id$-004sbvalue$-50004sbdesc$-"切磋计算公式中的[切磋值_系数] A=max(常数1,积分差(被挑战者积分-挑战者积分)*系数+常" -s,-tid$-"Recycle.Equip.Level.Coin.Percent"04sbres_type$-004sbres_id$-004sbvalue$-8004sbdesc$-"装备出售金币回收百分比"-s,-tid$-"KillIdea.SkillAttackAnger"04sbres_type$-004sbres_id$-004sbvalue$-2004sb desc$-"技能出手未致死增长杀意"-s,-tid$-"BiaoCheOnAnyWayMaxNumInMainUI"04sbres_type$-004sb res_id$-004sbvalue$-2004sbdesc$-"镖行天下主界面显示的镖车数量"-s,-tid$-"Pulse.Factor.attribute9"04sb res_type$-004sbres_id$-004sbvalue$-20004sb desc$-"(/100)冰抗加成系数"-s,-tid$-"Equip.Refining.Lock.Consume"04sbres_type$-404sbres_id$-004sbvalue$-504sbdesc$-"装备精炼锁定一个属性位置所需要的元宝数量"-s,-tid$-"BossFight.Quanli.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-504sbdesc$-"全力一击所需VIP等级"-s,-tid$-"North.Cave.Open.Floor"04sbres_type$-004sbres_id$-004sbvalue$-10004sb desc$-"无量山北窟开启对应南峰通关层数"-s,-tid$-"Personal.Battle.Bet.Gold"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"跨服个人战高级押注消耗"-s,-tid$-"hallenge.Time.Climb.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"无量山石购买需要的vip等级(仅前端限制)"-s,-tid$-"Recruit.TimeSpace.Per.Hundred"04sb res_type$-004sbres_id$-004sbvalue$-60000004sbdesc$-"百里挑一,每次免费招募重置间隔时间,单位/毫秒"-s,-tid$-"Challenge.Time.Herolist.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"VIP3可使用元宝恢复群豪谱挑战次数的VIP等级(仅前端限制)"-s,-tid$-"Battlepettame1"04sbres_type$-004sbres_id$-004sb value$-15004sbdesc$-"驯驭一号坑属性"-s,-tid$-"TianJiLunBuleCoin"04sbres_type$-304sbres_id$-004sbvalue$-5000004sb desc$-"天机轮蓝币消耗获得铜币数量" -s,-tid$-"KongfuMethod.PVE.RobberyProbabilityCost2"04sbres_type$-004sbres_id$-004sb value$-150004sbdesc$-"恩仇录中抢夺BOT时,消耗体力2抢夺到残页的概率" -s,-tid$-"Jiuguan.Qiyuan.MaxTime"04sbres_type$-004sbres_id$-004sbvalue$-104sb desc$-"领取祈愿宝箱所需天数" -s,-tid$-"Chat.Public.num"04sb res_type$-004sbres_id$-004sbvalue$-004sb desc$-"聊天功能开始的初始聊天次数" -s,-tid$-"GuildBoss.Challange.CoolDownTime"04sbres_type$-004sbres_id$-004sbvalue$-3004sb desc$-"帮派演武挑战冷却(s)" -s,-tid$-"Recruit.TimeSpace.Per.Ten"04sbres_type$-004sb res_id$-004sbvalue$-60000004sbdesc$-"十里挑一,每次免费招募重置间隔时间,单位/毫秒"-s,-tid$-"Bloody.Min.Unit.Level"04sb res_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"血战最近上阵角色等级" -s,-tid$-"Kill.Constant2.Formula2"04sbres_type$-004sb res_id$-004sbvalue$-10004sbdesc$-"切磋计算公式中的[常数2] 实际切磋积分=(等级差(挑战者等级-常数1)/常数2+常数" -s,-tid$-"North.Cave.Battle.Options.Refresh"04sbres_type$-404sbres_id$-004sbvalue$-5004sb desc$-"无量山逆塔换一批价格" -s,-tid$-"EquipmentThroughSoldItem"04sbres_type$-004sbres_id$-004sbvalue$-3014304sbdesc$-"出售装备后,返还的升阶材料物品ID"-s,-tid$-"EscortAgencyStartRegistration"04sbres_type$-004sb res_id$-004sbvalue$-38160004sbdesc$-"镖行天下开始报名的时间"-s,-tid$-"Pulse.Factor.attribute13"04sb res_type$-004sb res_id$-004sb value$-100004sbdesc$-"(/100)抗暴击加成系数" -s,-tid$-"Mine.Refresh.Cost"04sbres_type$-404sbres_id$-004sbvalue$-1504sbdesc$-"矿刷新价格"-s,-tid$-"DailyTaskQuantity"04sbres_type$-004sbres_id$-004sbvalue$-2604sbdesc$-"日常任务数量"-s,-tid$-"Challenge.Time.Chapter.times"04sbres_type$-004sb res_id$-004sb value$-2004sbdesc$-"关卡体力,初始值" -s,-tid$-"EscortAgencyProsperityDegreeReward8"04sbres_type$-5104sbres_id$-004sbvalue$-500004sb desc$-"镖行天下51名-999999名奖励的繁荣幅度"-s,-tid$-"AdventureTreasureNearbyBlock"04sbres_type$-004sbres_id$-004sbvalue$-304sbdesc$-"游历挖宝附近格数定义(周边几格内有宝藏)"-s,-tid$-"Gang.Num.Building.Goods"04sbres_type$-004sbres_id$-004sbvalue$-804sbdesc$-"贡献建筑查出物品数量"-s,-tid$-"Equip.Intensify.Level.Player.Multi"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"装备强化等级上限,与玩家主角角色等级的系数,使用在计算装备强化等级上限"-s,-tid$-"MultiServerFightManager.ActivityState_22"04sb res_type$-004sb res_id$-004sbvalue$-60004sb desc$-"第一场积分赛前10分钟"-s,-tid$-"wuxue.MaxLevel"04sbres_type$-004sb res_id$-004sb value$-2004sb desc$-"当前开放武学等级上限" -s,-tid$-"MonsterNian.DropGroup.Fireworks"04sb res_type$-004sb res_id$-004sbvalue$-8201804sbdesc$-"打年兽中冲天炮可获奖励(填掉落组)" -s,-tid$-"KongfuMethod.RobberyTargetLockingTime"04sbres_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"恩仇录中战斗锁定玩家持续时间(单位:S;超时判负,防止死锁)"-s,-tid$-"MasterContestManager.LastBattleStart"04sbres_type$-004sbres_id$-004sbvalue$-7380004sbdesc$-"王者擂台决赛开始"-s,-tid$-"BattleArrayResearch.LimitLvUp.PerStar"04sbres_type$-004sbres_id$-004sbvalue$-2004sb desc$-"阵法深研每多突破一星提升的上限值"-s,-tid$-"PeakTakeDownTime"04sb res_type$-004sbres_id$-004sbvalue$-48004sbdesc$-"占领阵眼最多持续8小时"-s,-tid$-"Mission.Reset.Times.NeedVIP"04sbres_type$-004sbres_id$-004sbvalue$-004sbdesc$-"可重置挑战次数的VIP等级(仅前端限制)"-s,-tid$-"HeroTurn6To5LevelOutRate"04sbres_type$-004sbres_id$-004sbvalue$-750004sbdesc$-"侠客转换,红转橙溢出等级比例"-s,-tid$-"ChangeRedRoleLiantiScale"04sbres_type$-004sb res_id$-004sb value$-750004sbdesc$-"橙品质侠客升红,炼体等级的转换率"-s,-tid$-"Pulse.Coin.Refresh"04sb res_type$-304sbres_id$-004sb value$-10004sbdesc$-"经洗练新所需铜币" -s,-tid$-"EscortAgencyFillUpArmor"04sb res_type$-004sb res_id$-004sb value$-704sbdesc$-"镖行天下部位报名上限-护甲"-s,-tid$-"HELPERTIMEREDUCE"04sbres_type$-004sbres_id$-004sbvalue$-3004sb desc$-"助力减少时间(分钟)"-s,-tid$-"Pulse.Factor.attribute8"04sbres_type$-004sb res_id$-004sbvalue$-30004sbdesc$-"(/100)毒伤加成系数"-s,-tid$-"GetReikieveryday"04sbres_type$-3904sbres_id$-004sbvalue$-400004sbdesc$-"每天免费领取的灵气数量"-s,-tid$-"KongfuMethod.MaxCoinRobbed5"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"抢夺品质5心法可得货币最大值"-s,-tid$-"MonsterNian.mybackBeast.max"04sbres_type$-004sbres_id$-004sb value$-8000004sbdesc$-"打年兽别人赶回来的可以获得最大的元宝数"-s,-tid$-"EscortAgencyRestInTime"04sbres_type$-004sbres_id$-004sbvalue$-30004sb desc$-"进攻方休整所需时间秒" -s,-tid$-"Gangwar.Qualifier.Over"04sbres_type$-004sbres_id$-004sbvalue$-25920004sbdesc$-"预选赛截止时间(从周1,00:00开始计算,单位秒)"-s,-tid$-"Equip.Remake.Extra.Lock.Consume"04sbres_type$-404sb res_id$-004sbvalue$-20004sbdesc$-"装备洗炼锁定消耗元宝数量"-s,-tid$-"Chat.Server.num"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"跨服聊天功能开始的初始聊天次数"-s,-tid$-"MasterContestManager.LastBattleBattleTime"04sbres_type$-004sbres_id$-004sbvalue$-12004sbdesc$-"王者擂台决赛单次战斗所需时间"-s,-tid$-"Recruit.Consume.Hundred"04sbres_type$-104sbres_id$-200104sbvalue$-104sbdesc$-"百里挑一每次招募消耗的招募令个数"-s,-tid$-"BiaoCheOnAnyWayMaxNumInMainUIWhenNoBiaoChe"04sbres_type$-004sbres_id$-004sb value$-1004sbdesc$-"镖行天下无法报名时,主界面显示第X名的镖车为中央镖车" -s,-tid$-"GuildBoss.Gangsta.UsableTime.Limitation"04sbres_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"帮派演武开始后多久才可以使用助战(s)"-s,-tid$-"MonsterNian.Credit.Fireworks"04sbres_type$-004sb res_id$-004sb value$-3004sbdesc$-"打年兽中每次消耗冲天炮可获积分"-s,-tid$-"EscortAgencyProsperityDegreeReward3"04sbres_type$-304sbres_id$-304sbvalue$-2000004sbdesc$-"镖行天下3名-3名奖励的繁荣幅度"-s,-tid$-"VIP_BOX_1"04sbres_type$-004sbres_id$-004sbvalue$-4000304sbdesc$-"VIP1大礼包"-s,-tid$-"Recycle.Equip.Meridian.Breach.Level"04sb res_type$-004sbres_id$-004sbvalue$-2304sbdesc$-"装备突破最大显示值"-s,-tid$-"MasterContestManager.RedPackLessMoney"04sb res_type$-004sbres_id$-004sb value$-1004sbdesc$-"王者擂台红包玩家领取的元宝下限"-s,-tid$-"KongfuMethodSellbackQuality4"04sbres_type$-004sbres_id$-004sbvalue$-40004sb desc$-"品质4心法出售可获珠心币数量"-s,-tid$-"MasterContestManager.RedPackReceiveBroNum"04sbres_type$-004sb res_id$-004sbvalue$-20004sbdesc$-"王者擂台红包单服最多领取的玩家数"-s,-tid$-"PotentialPracticeStage2.ReBirth.ReturnRatio"04sb res_type$-1004sbres_id$-3028604sbvalue$-7004sb desc$-"侠客重生经脉正念返还比例"-s,-tid$-"GambleOneKeyTime2"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"一键赌石次数"-s,-tid$-"Zhengba.Time.Close"04sbres_type$-004sbres_id$-004sbvalue$-7920004sb desc$-"争霸赛结束时间"-s,-tid$-"guibingshangcheng"04sbres_type$-004sb res_id$-004sbvalue$-1504sbdesc$-"贵宾商城必出一折次数"-s,-tid$-"AdventureTreasureChancePerDay"04sbres_type$-004sbres_id$-004sb value$-1004sbdesc$-"游历挖宝每日可以获取宝物的次数" -s,-tid$-"Skill.Levelup.coin"04sb res_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"战场技能升级所需元宝" -s,-tid$-"guild.change.flag"04sbres_type$-404sbres_id$-004sbvalue$-30004sbdesc$-"修改帮派旗帜"-s,-tid$-"fyrecordPower"04sb res_type$-004sbres_id$-004sbvalue$-8004sbdesc$-"风云录进入的战力要求,亿"-s,-tid$-"BattleArrayPaoMaDengPinZhi"04sbres_type$-004sb res_id$-004sb value$-504sbdesc$-"阵法品质达到多少时出现跑马灯" -s,-tid$-"BattlepettameLV"04sbres_type$-004sbres_id$-004sb value$-15004sb desc$-"战宠驯驭最大等级"-s,-tid$-"Player.ReName.prop"04sbres_type$-004sbres_id$-004sbvalue$-3006504sbdesc$-"更名帖道具ID"-s,-tid$-"Pulse.Position5.Quality.open"04sbres_type$-004sb res_id$-004sbvalue$-404sbdesc$-"经脉5(维脉)开启的角色品质"-s,-tid$-"KongfuMethodSellbackQuality3"04sbres_type$-004sbres_id$-004sb value$-17004sbdesc$-"品质3心法出售可获珠心币数量"-s,-tid$-"VIP_BOX_10"04sb res_type$-004sbres_id$-004sbvalue$-4001204sbdesc$-"VIP10大礼包" -s,-tid$-"MonsterNian.Click.Limitation"04sbres_type$-004sbres_id$-004sbvalue$-1004sb desc$-"赶年兽中年兽点击次数上限"-s,-tid$-"CrossGuildBattleManager.ActivityState_Fight_Begin_2"04sbres_type$-004sbres_id$-004sbvalue$-32760004sbdesc$-"帮派跨服战斗结束时间(周四19:00)"-s,-tid$-"DoubleMonthCard"04sbres_type$-004sbres_id$-004sbvalue$-4048204sbdesc$-"双月卡额外奖励"-s,-tid$-"BattleArrayMaxLevel"04sbres_type$-004sbres_id$-004sbvalue$-15004sbdesc$-"阵法强化的最大等级"-s,-tid$-"HeroTurn6To4LevelOutRate"04sb res_type$-004sbres_id$-004sbvalue$-225004sbdesc$-"侠客转换,红转紫溢出等级比例"-s,-tid$-"Recycle.Role.Skill.Percent"04sbres_type$-004sbres_id$-004sbvalue$-7004sbdesc$-"卡牌技能消耗的铜币回收百分比"-s,-tid$-"hurt.decay.screen.one"04sbres_type$-004sbres_id$-004sb value$-10004sbdesc$-"全体第二排衰减系数"-s,-tid$-"Pulse.Position1.Quality.open"04sbres_type$-004sbres_id$-004sbvalue$-104sbdesc$-"经脉1(带脉)开启的角色品质" -s,-tid$-"Activity.RechargeOrder.box5"04sbres_type$-104sbres_id$-4034704sbvalue$-3023104sbdesc$-"328元返利箱识别"-s,-tid$-"Gangwar.Qualifier.Start"04sbres_type$-004sbres_id$-004sbvalue$-17280004sbdesc$-"预选赛开始时间(从周1,00:00开始计算,单位秒)"-s,-tid$-"CrossGuildBattleManager.ActivityState_Fight_End_2"04sbres_type$-004sbres_id$-004sbvalue$-33306004sb desc$-"帮派跨服战斗结束时间(周四20:30)"-s,-tid$-"KongfuMethod.TeamProbability.Increment"04sbres_type$-004sb res_id$-004sbvalue$-150004sbdesc$-"恩仇录中组队时抢夺概率的提升量" -s,-tid$-"Kill.LeastKill"04sbres_type$-004sbres_id$-004sb value$-10004sb desc$-"切磋值少于N则被切磋不扣结算池奖励"-s,-tid$-"Pulse.Factor.attribute14"04sbres_type$-004sbres_id$-004sbvalue$-100004sbdesc$-"(/100)命中加成系数"-s,-tid$-"PetTrainingMaxLevel"04sbres_type$-004sb res_id$-004sbvalue$-30004sbdesc$-"战宠驯化孔位最大等级"-s,-tid$-"fyrecordprice"04sbres_type$-404sb res_id$-004sbvalue$-3000004sbdesc$-"风云录挑战次数购买的价格"-s,-tid$-"HeroTurn6To4PayBackNumRate"04sbres_type$-004sbres_id$-004sbvalue$-800004sbdesc$-"侠客转换,红转紫返还丹比例"-s,-tid$-"Fight.FullAnger"04sbres_type$-004sbres_id$-004sbvalue$-20004sbdesc$-"战斗怒气上限"-s,-tid$-"MultiServerFightManager.ActivityState_7"04sbres_type$-004sbres_id$-004sbvalue$-24480004sbdesc$-"第二场跨服积分赛结束(周三20:00)" -s,-tid$-"Fight.BackAttackAnger"04sbres_type$-004sbres_id$-004sb value$-004sbdesc$-"反击未致死增长怒气"-s,-tid$-"MasterContestManager.RedPackMaxMoney"04sbres_type$-004sbres_id$-004sbvalue$-5004sbdesc$-"王者擂台红包玩家领取的元宝上限"-s,-tid$-"BiblePracticeRate4"04sbres_type$-004sbres_id$-004sbvalue$-10004sbdesc$-"天书研修随机到紫色的几率"-s,-tid$-"StarHeroMinutes"04sbres_type$-004sbres_id$-004sbvalue$-1004sbdesc$-"名人堂每日关闭时间"-s,-tid$-"Yabiao.Yabiao.Daily.MaxTime"04sbres_type$-004sb res_id$-004sbvalue$-504sb desc$-"押镖每日可押镖次数"-s,-tid$-"MultiServerFightManager.ActivityState_24"04sb res_type$-004sbres_id$-004sbvalue$-60004sbdesc$-"第二场积分赛前10分钟"-s,-tid$-"Activity.RechargeOrder.ticket4"04sbres_type$-004sbres_id$-3023004sbvalue$-19804sbdesc$-"198元银票识别"-s,-tid$-"Gang.Sycee.Create"04sbres_type$-404sbres_id$-004sbvalue$-50000004sbdesc$-"创建帮派花费元宝" -s,-tid$-"GambleOneKeyTime1"04sbres_type$-004sbres_id$-004sb value$-1004sbdesc$-"一键赌石次数"-s,-tid$-"Shop.Random.Refresh.Cost.Max"04sb res_type$-004sbres_id$-004sbvalue$-10004sb desc$-"玩家随机商店动刷新花费元宝上限"-s,-tid$-"Fight.Defense.coefficient.one"04sbres_type$-004sbres_id$-004sbvalue$-204sbdesc$-"普通攻击防御系数"-s,-tid$-"Mission.FreeQuick.Times"04sbres_type$-004sbres_id$-004sbvalue$-304sb desc$-"每日免费扫荡次数"-s,-tid$-"MysteryShop.Constant3.DayTriggerTimes"04sb res_type$-004sbres_id$-004sbvalue$-304sbdesc$-"触发性购买_当天可触发次数"-s-s]] mapArray:pushAll(data) return mapArray