local mapArray = MEMapArray:new() mapArray:push({ quality = 4, level = 20, count = 2, type = 1, value = 5}) mapArray:push({ quality = 4, level = 40, count = 2, type = 1, value = 10}) mapArray:push({ quality = 4, level = 60, count = 2, type = 1, value = 15}) mapArray:push({ quality = 4, level = 80, count = 2, type = 1, value = 20}) mapArray:push({ quality = 4, level = 100, count = 2, type = 1, value = 25}) mapArray:push({ quality = 4, level = 120, count = 2, type = 1, value = 30}) mapArray:push({ quality = 4, level = 150, count = 2, type = 1, value = 35}) mapArray:push({ quality = 4, level = 200, count = 2, type = 1, value = 40}) mapArray:push({ quality = 5, level = 20, count = 3, type = 1, value = 5}) mapArray:push({ quality = 5, level = 40, count = 3, type = 1, value = 10}) mapArray:push({ quality = 5, level = 60, count = 3, type = 1, value = 15}) mapArray:push({ quality = 5, level = 80, count = 3, type = 1, value = 20}) mapArray:push({ quality = 5, level = 100, count = 3, type = 1, value = 25}) mapArray:push({ quality = 5, level = 120, count = 3, type = 1, value = 30}) mapArray:push({ quality = 5, level = 150, count = 3, type = 1, value = 35}) mapArray:push({ quality = 5, level = 200, count = 3, type = 1, value = 40}) return mapArray