local mapArray = MEMapArray:new() mapArray:push({ id = 1, stagename = "Quyết chiến Quang Minh", explain = "Quyết chiến Quang Minh", description = "Quyết chiến Quang Minh", npc = "0,0,310002,0,310003,310001,0,310005,310004", incentive_conditions = "1|10|HeroicBossDown2|HeroicBossUp2|HeroicBossDown|HeroicBossUp", extra_reward = 4000, boss_index = 6, money = 90000, exp = 300, lose_money = 90000, lose_exp = 240, additional_drop = "700005", drop = 83340, maxChallengeCount = 7, consume = 30, image = 10281, fight_bg = 41, required_level = 60, power = 500000}) mapArray:push({ id = 2, stagename = "Sóng gió Ngưu Gia Thôn", explain = "Sóng gió Ngưu Gia Thôn", description = "Sóng gió Ngưu Gia Thôn", npc = "0,0,310008,0,310007,310006,0,310009,310010", incentive_conditions = "1|10|HeroicBossDown2|HeroicBossUp2|HeroicBossDown|HeroicBossUp", extra_reward = 4000, boss_index = 6, money = 160000, exp = 350, lose_money = 160000, lose_exp = 280, additional_drop = "700005", drop = 83350, maxChallengeCount = 7, consume = 35, image = 10293, fight_bg = 35, required_level = 75, power = 1000000}) mapArray:push({ id = 3, stagename = "Ác chiến Tụ Hiền Trang", explain = "Ác chiến Tụ Hiền Trang", description = "Ác chiến Tụ Hiền Trang", npc = "0,0,310012,310014,310013,310011,0,0,310015", incentive_conditions = "1|10|HeroicBossDown2|HeroicBossUp2|HeroicBossDown|HeroicBossUp", extra_reward = 5000, boss_index = 6, money = 240000, exp = 400, lose_money = 240000, lose_exp = 320, additional_drop = "700005", drop = 86263, maxChallengeCount = 7, consume = 40, image = 10328, fight_bg = 34, required_level = 90, power = 2000000}) mapArray:push({ id = 4, stagename = "Luận kiếm Hoa Sơn", explain = "Luận kiếm Hoa Sơn", description = "Luận kiếm Hoa Sơn", npc = "310018,310017,310019,310016,0,310020,0,0,0", incentive_conditions = "1|10|HeroicBossDown2|HeroicBossUp2|HeroicBossDown|HeroicBossUp", extra_reward = 6000, boss_index = 4, money = 350000, exp = 500, lose_money = 350000, lose_exp = 400, additional_drop = "700005", drop = 86271, maxChallengeCount = 7, consume = 50, image = 10299, fight_bg = 31, required_level = 105, power = 4000000}) mapArray:push({ id = 5, stagename = "Giang Hồ Lệnh", explain = "Giang Hồ Lệnh", description = "Giang Hồ Lệnh", npc = "0,310025,310021,0,310023,310022,0,0,310024", incentive_conditions = "1|10|HeroicBossDown2|HeroicBossUp2|HeroicBossDown|HeroicBossUp", extra_reward = 6000, boss_index = 3, money = 600000, exp = 600, lose_money = 600000, lose_exp = 480, additional_drop = "700005", drop = 86279, maxChallengeCount = 7, consume = 60, image = 10287, fight_bg = 33, required_level = 120, power = 8000000}) return mapArray