local mapArray = MEMapArray:new() mapArray:push({item_id = 140043, give_min_num = 4, give_max_num = 8, lost_min_num = 1, lost_max_num = 3, team_give_num = 1}) mapArray:push({item_id = 9332, give_min_num = 5, give_max_num = 10, lost_min_num = 2, lost_max_num = 4, team_give_num = 2}) mapArray:push({item_id = 140045, give_min_num = 5, give_max_num = 10, lost_min_num = 2, lost_max_num = 4, team_give_num = 2}) mapArray:push({item_id = 9287, give_min_num = 5, give_max_num = 10, lost_min_num = 2, lost_max_num = 4, team_give_num = 2}) mapArray:push({item_id = 9401, give_min_num = 5, give_max_num = 10, lost_min_num = 2, lost_max_num = 4, team_give_num = 2}) mapArray:push({item_id = 9006, give_min_num = 5, give_max_num = 10, lost_min_num = 2, lost_max_num = 4, team_give_num = 2}) mapArray:push({item_id = 9344, give_min_num = 2, give_max_num = 4, lost_min_num = 1, lost_max_num = 3, team_give_num = 1}) mapArray:push({item_id = 9013, give_min_num = 2, give_max_num = 4, lost_min_num = 1, lost_max_num = 3, team_give_num = 1}) return mapArray