local mapArray = MEMapArray:new() mapArray:push({id = 859, name = "平田左卫门", sex = 1, type = 0, quality = 4, quality_one = 1, attribute = "1_222|2_61|4_54|3_67|7_0|6_0|8_0|10_0|9_0|11_0|12_0|13_0|5_35|14_0|15_0", level_up = "1_17.1|2_4.7|4_4.2|3_5.2|7_0|6_0|8_0|10_0|9_0|11_0|12_0|13_0|5_2.7|14_0|15_0", normal_attack = 148, skill = 14801, passive_skill = "", skill_2 = 0, maxAnger = 0, outline = 1, description = "原是平田家抚养起的孤儿,后为家臣,不知为何四处浪迹", attr_description = "原是平田家抚养起的孤儿,后为家臣,不知为何四处浪迹", image = 10147, directional_sensitivity = 0, recruit_weights = 0, recruit_need_vip_level = 0, best_quality = 5, init_star_level = 0, max_star_level = 10, soul_card_id = 2148, soul_card_num = 45, merge_card_num = 150, provide_exp = 15000, upstar_need_soul_num = "20,20,20,20,20,20,20,20,20,20,20,20,20,20,20", on_show = 0, show_way = "", attribute_level = "4,8,7,3,5", immune = "", effect_extra = "", be_effect_extra = "", show_weight = 0, summoned = 0, role_way = 0}) return mapArray